drawNext系列函数整理合并(略微牺牲性能),玩家用的绘制函数完全放入draw.lua

游戏参数新增holdMode
默认'hold'为普通hold模式
'swap'为跟next第一个交换(跟物理hold/多hold均兼容)
This commit is contained in:
MrZ626
2021-09-24 13:35:17 +08:00
parent 9fa4b97e5e
commit 4f939d7ea4
15 changed files with 250 additions and 209 deletions

View File

@@ -300,6 +300,7 @@ return{
eventSet="规则包",
holdMode="Hold模式",
nextCount="Next",
holdCount="Hold",
infHold="无限Hold",
@@ -490,6 +491,7 @@ return{
eventSet="规则包",
holdMode="Hold模式",
nextCount="Next",
holdCount="Hold",
infHold="无限Hold",