微调一些场景细节
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@@ -231,7 +231,7 @@ scene.widgetList={
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WIDGET.newKey{name='7',x=540,y=320,w=90,font=60,fText="7",code=pressKey'7'},
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WIDGET.newKey{name='8',x=640,y=320,w=90,font=60,fText="8",code=pressKey'8'},
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WIDGET.newKey{name='9',x=740,y=320,w=90,font=60,fText="9",code=pressKey'9'},
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WIDGET.newButton{name='back',x=1200,y=660,w=110,h=60,font=60,sound='back',fText=CHAR.icon.back,code=backScene},
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WIDGET.newButton{name='back',x=1200,y=660,w=110,h=60,font=45,sound='back',fText=CHAR.icon.back,code=backScene},
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}
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return scene
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@@ -399,7 +399,7 @@ end
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scene.widgetList={
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WIDGET.newButton{name='reset',x=80,y=60,w=110,h=60,color='lG',fText=CHAR.icon.retry_spin,code=pressKey'r',hideF=function()return state==0 end},
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WIDGET.newSwitch{name='invis',x=100,y=140,lim=80,disp=function()return invis end,code=pressKey'q',hideF=function()return state==1 end},
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WIDGET.newButton{name='back',x=1200,y=660,w=110,font=50,sound='back',fText=CHAR.icon.back,code=pressKey'escape'},
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WIDGET.newButton{name='back',x=1200,y=660,w=110,font=45,sound='back',fText=CHAR.icon.back,code=pressKey'escape'},
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}
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return scene
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@@ -120,7 +120,7 @@ scene.widgetList={
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WIDGET.newKey{name='7',x=540,y=320,w=90,font=60,fText="7",code=pressKey'7'},
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WIDGET.newKey{name='8',x=640,y=320,w=90,font=60,fText="8",code=pressKey'8'},
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WIDGET.newKey{name='9',x=740,y=320,w=90,font=60,fText="9",code=pressKey'9'},
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WIDGET.newButton{name='back',x=1200,y=660,w=110,h=60,font=60,sound='back',fText=CHAR.icon.back,code=backScene},
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WIDGET.newButton{name='back',x=1200,y=660,w=110,h=60,font=45,sound='back',fText=CHAR.icon.back,code=backScene},
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}
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return scene
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@@ -26,7 +26,7 @@ function scene.keyDown(key,isRep)
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else
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ins(keyTime,1,TIME())
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keyTime[41]=nil
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SFX.play('click',.3)
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SFX.play('lock')
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end
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end
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end
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@@ -71,7 +71,7 @@ function scene.draw()
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end
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scene.widgetList={
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WIDGET.newKey{name='tap',x=640,y=540,w=626,h=260,fText="TAP",color='Z',font=100,code=function(i)love.keypressed('b'..i)end},
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WIDGET.newKey{name='tap',x=640,y=540,w=626,h=260,sound='touch',fText="TAP",color='Z',font=100,code=function(i)love.keypressed('b'..i)end},
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WIDGET.newButton{name='back',x=1140,y=640,w=170,h=80,font=60,sound='back',fText=CHAR.icon.back,code=backScene},
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}
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@@ -53,6 +53,7 @@ local function _setLang(lid)
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TEXT.clear()
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TEXT.show(langList[lid],640,360,100,'appear',.626)
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collectgarbage()
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if FIRSTLAUNCH then SCN.back()end
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end
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scene.widgetList={
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@@ -231,7 +231,7 @@ scene.widgetList={
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WIDGET.newKey{name='restart',x=150,y=670,w=180,h=60,code=function()_setSel(0)end},
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WIDGET.newButton{name='back',x=1140,y=640,w=190,h=80,font=60,sound='back',fText=CHAR.icon.back,code=backScene},
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WIDGET.newButton{name='back',x=1140,y=640,w=170,h=80,font=60,sound='back',fText=CHAR.icon.back,code=backScene},
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}
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return scene
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