修复游戏结束后两个码表显示不正确
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@@ -333,8 +333,8 @@ local update={
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function update.dead(P,dt)
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function update.dead(P,dt)
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if P.keyRec then
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if P.keyRec then
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local S=P.stat
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local S=P.stat
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P.keySpeed=P.keySpeed*.96+S.key/S.frame*.04
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P.keySpeed=P.keySpeed*.96+S.key/S.frame*144
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P.dropSpeed=P.dropSpeed*.96+S.piece/S.frame*.04
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P.dropSpeed=P.dropSpeed*.96+S.piece/S.frame*144
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--Final average speeds
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--Final average speeds
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if GAME.modeEnv.royaleMode then
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if GAME.modeEnv.royaleMode then
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P.swappingAtkMode=min(P.swappingAtkMode+2,30)
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P.swappingAtkMode=min(P.swappingAtkMode+2,30)
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