框架跟进
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@@ -981,7 +981,7 @@ do-- function resetGameData(args)
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GAME.replaying=true
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else
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GAME.frameStart=args:find'n' and 0 or 180-SETTING.reTime*60
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GAME.seed=seed or math.random(1046101471,2662622626)
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GAME.seed=seed or math.random(1046101471)
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GAME.pauseTime=0
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GAME.pauseCount=0
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GAME.saved=false
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