diff --git a/parts/net.lua b/parts/net.lua index c31d089c..d9b17d9d 100644 --- a/parts/net.lua +++ b/parts/net.lua @@ -184,7 +184,7 @@ function NET.fetchRoom() end end function NET.createRoom(roomType,name) - if NET.lock("enterRoom",3)then + if NET.lock("enterRoom",1.26)then WS.send("play",JSON.encode{ action=1, data={ @@ -197,7 +197,7 @@ function NET.createRoom(roomType,name) end end function NET.enterRoom(roomID,password) - if NET.lock("enterRoom",3)then + if NET.lock("enterRoom",1.26)then NET.rid=roomID WS.send("play",JSON.encode{ action=2, @@ -370,7 +370,6 @@ function NET.updateWS_play() end end loadGame("netBattle",true,true) - NET.unlock("enterRoom") else --Load other players ins(PLY_NET,{