BGM模块新增setChange方法可以设置切换BGM的时候会触发的事件
切换BGM时弹出BGM名称
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@@ -73,6 +73,8 @@ return{
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pasteWrongPlace="Paste at wrong place?",
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noFile="File not found",
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nowPlaying="Now Playing:",
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VKTchW="Touch Weight",
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VKOrgW="Origin Weight",
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VKCurW="Current. Pos. Weight",
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@@ -62,6 +62,8 @@ return{
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pasteWrongPlace="¿Pegaste en la carpeta correcta?",
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noFile="Archivo no encontrado",
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nowPlaying="Reproduciendo:",
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VKTchW="Sens. al tacto",
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VKOrgW="Sens. al origen",
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VKCurW="Sens. Cur. Pos.",
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@@ -63,6 +63,8 @@ return{
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-- pasteWrongPlace="Paste at wrong place?",
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-- noFile="File not found",
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nowPlaying="En train de jouer :",
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VKTchW="Poids du toucher",
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VKOrgW="Poids d'origine",
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VKCurW="Poids de la pos. du cur.",
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@@ -49,6 +49,8 @@ return{
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pasteWrongPlace="_?X.",
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-- noFile="File not found",
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nowPlaying="~:",
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VKTchW="Tch↓",
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VKOrgW="Org↓",
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VKCurW="Cur↓",
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@@ -73,6 +73,8 @@ return{
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pasteWrongPlace="提醒:可能粘贴错地方了",
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noFile="找不到文件",
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nowPlaying="正在播放:",
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VKTchW="触摸点权重",
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VKOrgW="原始点权重",
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VKCurW="当前点权重",
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