全新自定义游戏设置界面
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@@ -2983,12 +2983,22 @@ function PLY.newDemoPlayer(id,x,y,size)
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P.field,P.visTime={},{}
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P.atkBuffer={sum=0}
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P.gameEnv={
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noTele=false,
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drop=1e99,lock=1e99,
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wait=10,fall=20,
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next=6,hold=true,
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oncehold=true,
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das=10,arr=2,
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sddas=2,sdarr=2,
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swap=true,
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ghost=setting.ghost,center=setting.center,
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smooth=setting.smooth,grid=setting.grid,
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--Visual
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block=true,
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ghost=setting.ghost,
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center=setting.center,
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bone=false,
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smooth=setting.smooth,
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grid=setting.grid,
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text=setting.text,
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lockFX=setting.lockFX,
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dropFX=setting.dropFX,
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@@ -2996,23 +3006,20 @@ function PLY.newDemoPlayer(id,x,y,size)
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clearFX=setting.clearFX,
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shakeFX=setting.shakeFX,
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_20G=false,bone=false,
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drop=1e99,lock=1e99,
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wait=10,fall=20,
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next=6,hold=true,
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oncehold=true,
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ospin=true,
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mindas=0,minarr=0,minsdarr=0,
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sequence="bag",
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ospin=true,
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noTele=false,
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easyFresh=true,
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visible="show",
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freshLimit=1e99,
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life=1e99,
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pushSpeed=3,
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bag={1,2,3,4,5,6,7},
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face={0,0,0,0,0,0,0},
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skin=setting.skin,
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life=1e99,
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pushSpeed=3,
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block=true,
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visible="show",
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freshLimit=1e99,easyFresh=true,
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mindas=0,minarr=0,minsdarr=0,
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}
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applyGameEnv(P)
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