全新自定义游戏设置界面
This commit is contained in:
@@ -31,34 +31,6 @@ local langList={
|
||||
pauseCount="暂停统计",
|
||||
|
||||
custom="自定义游戏",
|
||||
customOption={
|
||||
drop="下落速度:",
|
||||
lock="锁定延迟:",
|
||||
wait="放块延迟:",
|
||||
fall="消行延迟:",
|
||||
next="序列数量:",
|
||||
hold="暂存:",
|
||||
sequence="序列:",
|
||||
visible="可见性:",
|
||||
target="目标行数:",
|
||||
freshLimit="锁延刷新次数:",
|
||||
opponent="对手速度等级:",
|
||||
bg="背景:",
|
||||
bgm="背景音乐:",
|
||||
},
|
||||
customVal={
|
||||
drop={"0G","1/180G","1/60G","1/40G","1/30G","1/25G","1/20G","1/18G","1/16G","1/14G","1/12G","1/10G","1/9G","1/8G","1/7G","1/6G","1/5G","1/4G","1/3G","1/2G","1G","2G","4G","8G","20G"},
|
||||
lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,"∞"},
|
||||
wait=nil,
|
||||
fall=nil,
|
||||
next=nil,
|
||||
hold={"开","关","无限"},
|
||||
sequence={"bag","his4","随机","循环","固定"},
|
||||
visible={"可见","半隐","全隐","瞬隐"},
|
||||
target={10,20,40,100,200,500,1000,"∞"},
|
||||
freshLimit={0,8,15,"∞"},
|
||||
opponent={"无电脑","9S Lv1","9S Lv2","9S Lv3","9S Lv4","9S Lv5","CC Lv1","CC Lv2","CC Lv3","CC Lv4","CC Lv5","CC Lv6"},
|
||||
},
|
||||
sequence="自定义序列",
|
||||
softdropdas="软降DAS:",
|
||||
softdroparr="软降ARR:",
|
||||
@@ -222,16 +194,28 @@ local langList={
|
||||
back="返回",
|
||||
},
|
||||
custom={
|
||||
up="↑",
|
||||
down="↓",
|
||||
left="←",
|
||||
right="→",
|
||||
set1="40行(1)",
|
||||
set2="1v1(2)",
|
||||
set3="无尽(3)",
|
||||
set4="隐形(4)",
|
||||
set5="极限(5)",
|
||||
seq="高级设置(Q)",
|
||||
drop="下落延迟",lock="锁定延迟",wait="出块等待",fall="消行延迟",
|
||||
next="Next",hold="Hold",oncehold="Hold一次",
|
||||
block="方块透明度",ghost="阴影透明度",center="中心透明度",
|
||||
bagLine="包分界线",
|
||||
highCam="超屏视野",
|
||||
nextPos="生成预览",
|
||||
mindas="最小DAS",minarr="最小ARR",minsdarr="最小软降ARR",
|
||||
noTele="禁止瞬移",
|
||||
ospin="O-spin",
|
||||
sequence="序列",
|
||||
target="目标行数",
|
||||
bone="骨块",
|
||||
visible="能见度",
|
||||
freshLimit="锁延刷新限制",
|
||||
easyFresh="普通刷新锁延",
|
||||
fineKill="非极简即死",
|
||||
opponent="对手",
|
||||
life="命数",
|
||||
pushSpeed="上涨速度",
|
||||
bg="背景",
|
||||
bgm="音乐",
|
||||
seq="序列内容(Q)",
|
||||
draw="初始场地(E)",
|
||||
back="返回",
|
||||
},
|
||||
@@ -535,34 +519,6 @@ local langList={
|
||||
pauseCount="暂停统计",
|
||||
|
||||
custom="自定义游戏",
|
||||
customOption={
|
||||
drop="下落速度:",
|
||||
lock="锁定延迟:",
|
||||
wait="放块延迟:",
|
||||
fall="消行延迟:",
|
||||
next="序列数量:",
|
||||
hold="暂存:",
|
||||
sequence="序列:",
|
||||
visible="可见性:",
|
||||
target="目标行数:",
|
||||
freshLimit="锁延刷新次数:",
|
||||
opponent="对手速度等级:",
|
||||
bg="背景:",
|
||||
bgm="背景音乐:",
|
||||
},
|
||||
customVal={
|
||||
drop={"0G","1/180G","1/60G","1/40G","1/30G","1/25G","1/20G","1/18G","1/16G","1/14G","1/12G","1/10G","1/9G","1/8G","1/7G","1/6G","1/5G","1/4G","1/3G","1/2G","1G","2G","4G","8G","20G"},
|
||||
lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,"∞"},
|
||||
wait=nil,
|
||||
fall=nil,
|
||||
next=nil,
|
||||
hold={"开","关","无限"},
|
||||
sequence={"bag","his4","随机","循环","固定"},
|
||||
visible={"可见","半隐","全隐","瞬隐"},
|
||||
target={10,20,40,100,200,500,1000,"∞"},
|
||||
freshLimit={0,8,15,"∞"},
|
||||
opponent={"无电脑","9S Lv1","9S Lv2","9S Lv3","9S Lv4","9S Lv5","CC Lv1","CC Lv2","CC Lv3","CC Lv4","CC Lv5","CC Lv6"},
|
||||
},
|
||||
sequence="自定义序列",
|
||||
snapLevelName={"无吸附","10像素吸附","20像素吸附","40像素吸附","60像素吸附","80像素吸附"},
|
||||
setting_game="游戏设置",
|
||||
@@ -722,16 +678,28 @@ local langList={
|
||||
back="返回",
|
||||
},
|
||||
custom={
|
||||
up="↑",
|
||||
down="↓",
|
||||
left="←",
|
||||
right="→",
|
||||
set1="40行(1)",
|
||||
set2="1v1(2)",
|
||||
set3="无尽(3)",
|
||||
set4="隐形(4)",
|
||||
set5="极限(5)",
|
||||
seq="高级设置(Q)",
|
||||
drop="下落延迟",lock="锁定延迟",wait="出块等待",fall="消行延迟",
|
||||
next="Next",hold="Hold",oncehold="Hold一次",
|
||||
block="方块透明度",ghost="阴影透明度",center="中心透明度",
|
||||
bagLine="包分界线",
|
||||
highCam="超屏视野",
|
||||
nextPos="生成预览",
|
||||
mindas="最小DAS",minarr="最小ARR",minsdarr="最小软降ARR",
|
||||
noTele="禁止瞬移",
|
||||
ospin="O-spin",
|
||||
sequence="序列",
|
||||
target="目标行数",
|
||||
bone="骨块",
|
||||
visible="能见度",
|
||||
freshLimit="锁延刷新限制",
|
||||
easyFresh="普通刷新锁延",
|
||||
fineKill="非极简即死",
|
||||
opponent="对手",
|
||||
life="命数",
|
||||
pushSpeed="上涨速度",
|
||||
bg="背景",
|
||||
bgm="音乐",
|
||||
seq="序列内容(Q)",
|
||||
draw="初始场地(E)",
|
||||
back="返回",
|
||||
},
|
||||
@@ -1035,34 +1003,6 @@ local langList={
|
||||
pauseCount="Pauses:",
|
||||
|
||||
custom="Custom Game",
|
||||
customOption={
|
||||
drop="Drop Speed:",
|
||||
lock="Lock Delay:",
|
||||
wait="Entry Delay:",
|
||||
fall="Line Delay:",
|
||||
next="Next Length:",
|
||||
hold="Hold:",
|
||||
sequence="Randomizer:",
|
||||
visible="Visibility:",
|
||||
target="Line Goal:",
|
||||
freshLimit="Lock Reset Limit:",
|
||||
opponent="Opponent Type:",
|
||||
bg="Background:",
|
||||
bgm="Music:",
|
||||
},
|
||||
customVal={
|
||||
drop={"0G","1/180G","1/60G","1/40G","1/30G","1/25G","1/20G","1/18G","1/16G","1/14G","1/12G","1/10G","1/9G","1/8G","1/7G","1/6G","1/5G","1/4G","1/3G","1/2G","1G","2G","4G","8G","20G"},
|
||||
lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,"Inf"},
|
||||
wait=nil,
|
||||
fall=nil,
|
||||
next=nil,
|
||||
hold={"On","Off","Inf"},
|
||||
sequence={"Bag","His4","Random","Loop","Fixed"},
|
||||
visible={"Normal","Slow Fade","Quick Fade","Sudden Fade"},
|
||||
target={10,20,40,100,200,500,1000,"None"},
|
||||
freshLimit={0,8,15,"Inf"},
|
||||
opponent={"None","9S Lv1","9S Lv2","9S Lv3","9S Lv4","9S Lv5","CC Lv1","CC Lv2","CC Lv3","CC Lv4","CC Lv5","CC Lv6"},
|
||||
},
|
||||
sequence="Custom Sequence",
|
||||
snapLevelName={"Free pos","Snap-10","Snap-20","Snap-40","Snap-60","Snap-80"},
|
||||
setting_game="Game Settings",
|
||||
@@ -1212,16 +1152,28 @@ local langList={
|
||||
back="Back",
|
||||
},
|
||||
custom={
|
||||
up="↑",
|
||||
down="↓",
|
||||
left="←",
|
||||
right="→",
|
||||
set1="40L (1)",
|
||||
set2="1v1 (2)",
|
||||
set3="Inf. (3)",
|
||||
set4="Blind (4)",
|
||||
set5="Master (5)",
|
||||
seq="Advanced(Q)",
|
||||
drop="Drop Speed",lock="Lock Delay",wait="Entry Delay",fall="Line Delay",
|
||||
next="Next",hold="Hold",oncehold="Hold Once",
|
||||
block="Block",ghost="Ghost",center="Center",
|
||||
bagLine="Bag Line",
|
||||
highCam="Bird-eye view",
|
||||
nextPos="Next preview",
|
||||
mindas="min DAS",minarr="min ARR",minsdarr="min SDARR",
|
||||
noTele="no Teleport",
|
||||
ospin="O-spin",
|
||||
sequence="Sequence",
|
||||
target="Target",
|
||||
bone="Bone Block",
|
||||
visible="Visibility",
|
||||
freshLimit="LD-Reset Limit",
|
||||
easyFresh="Normal Lock Reset",
|
||||
fineKill="100% Finesse",
|
||||
opponent="Opponent",
|
||||
life="Life",
|
||||
pushSpeed="Garbage Speed",
|
||||
bg="Background",
|
||||
bgm="Music",
|
||||
seq="Sequence(Q)",
|
||||
draw="Edit Field (E)",
|
||||
back="Back",
|
||||
},
|
||||
@@ -1293,7 +1245,7 @@ local langList={
|
||||
frame="Render Frame Rate",
|
||||
text="Action Text",
|
||||
warn="Death Alert",
|
||||
highCam="Superhigh view",
|
||||
highCam="Bird-eye view",
|
||||
nextPos="Next preview",
|
||||
fullscreen="Full Screen",
|
||||
bg="Background",
|
||||
@@ -1507,7 +1459,7 @@ local langList={
|
||||
clear={"1","2","3","4","5"},
|
||||
mini="v",b2b="^ ",b3b="^^ ",
|
||||
PC="#<>#",HPC="<>",
|
||||
hold="[ ]",next="→",
|
||||
hold="[ ]",next="→",
|
||||
replaying="[Replaying]",
|
||||
|
||||
stage=function(n)return"::"..n.."::"end,
|
||||
@@ -1525,34 +1477,6 @@ local langList={
|
||||
pauseCount="=:",
|
||||
|
||||
custom="!@#$%^&*",
|
||||
customOption={
|
||||
drop="↓:",
|
||||
lock="↓_:",
|
||||
wait="→=:",
|
||||
fall="↓=:",
|
||||
next="→:",
|
||||
hold="[ ]:",
|
||||
sequence="$=:",
|
||||
visible="?=:",
|
||||
target="&=:",
|
||||
freshLimit="@:",
|
||||
opponent="^_^:",
|
||||
bg="{~}:",
|
||||
bgm="(~):",
|
||||
},
|
||||
customVal={
|
||||
drop={"0G","1/180G","1/60G","1/40G","1/30G","1/25G","1/20G","1/18G","1/16G","1/14G","1/12G","1/10G","1/9G","1/8G","1/7G","1/6G","1/5G","1/4G","1/3G","1/2G","1G","2G","4G","8G","20G"},
|
||||
lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,"Inf"},
|
||||
wait=nil,
|
||||
fall=nil,
|
||||
next=nil,
|
||||
hold={"+","-","~"},
|
||||
sequence={"(xxx)","[....]","???","{abc}+","==="},
|
||||
visible={"=","-","_","."},
|
||||
target={10,20,40,100,200,500,1000,"x"},
|
||||
freshLimit={0,8,15,"~"},
|
||||
opponent={"x","9S Lv1","9S Lv2","9S Lv3","9S Lv4","9S Lv5","CC Lv1","CC Lv2","CC Lv3","CC Lv4","CC Lv5","CC Lv6"},
|
||||
},
|
||||
sequence="!@#$%^&*",
|
||||
snapLevelName={"~","10","20","40","60","80"},
|
||||
setting_game="%~~%",
|
||||
@@ -1600,7 +1524,7 @@ local langList={
|
||||
load={[0]="___","_vocie_","_BGM_","_SFX_","_images_","_modes_","_???_"},
|
||||
pauseStat={
|
||||
"~:",
|
||||
"=/''/[ ]:",
|
||||
"=/''/[ ]:",
|
||||
"□:",
|
||||
"-/↓:",
|
||||
"→/↓→:",
|
||||
@@ -1625,7 +1549,7 @@ local langList={
|
||||
"@:",
|
||||
"##:",
|
||||
"~:",
|
||||
"=/''/[ ]:",
|
||||
"=/''/[ ]:",
|
||||
"□/-/→.:",
|
||||
"←/-↓/↑:",
|
||||
"↓/↓→.:",
|
||||
@@ -1700,16 +1624,29 @@ local langList={
|
||||
back="X",
|
||||
},
|
||||
custom={
|
||||
up="↑",
|
||||
down="↓",
|
||||
left="←",
|
||||
right="→",
|
||||
set1="40L (1)",
|
||||
set2="1v1 (2)",
|
||||
set3="Inf. (3)",
|
||||
set4="Blind (4)",
|
||||
set5="Master (5)",
|
||||
seq="Advanced(Q)",
|
||||
drop="↓",lock="↓_",wait="→=",fall="↓=",
|
||||
next="→",hold="[ ]",oncehold="[ ]*1",
|
||||
block="==↓==",ghost="__↓__",center="+",
|
||||
bagLine="123|123",
|
||||
highCam="↑__↑",
|
||||
nextPos="???←",
|
||||
mindas="mDAS",minarr="mARR",minsdarr="msdARR",
|
||||
noTele="X→→X",
|
||||
ospin="O→Any",
|
||||
sequence="$=",
|
||||
target="&=",
|
||||
bone="[]",
|
||||
visible="?=",
|
||||
freshLimit="@",
|
||||
easyFresh="普通刷新锁延",
|
||||
fineKill="12 XX 21",
|
||||
opponent="^_^",
|
||||
life="命数",
|
||||
pushSpeed="上涨速度",
|
||||
bg="{~}",
|
||||
bgm="(~)",
|
||||
|
||||
seq="!!!!(Q)",
|
||||
draw="####(E)",
|
||||
back="X",
|
||||
},
|
||||
@@ -1759,7 +1696,7 @@ local langList={
|
||||
layout="=-=-=",
|
||||
autoPause="A||",
|
||||
swap="=+=+=",
|
||||
fine="!#!X #!#",
|
||||
fine="12 X 21",
|
||||
appLock="?XX(=626)",
|
||||
back="X",
|
||||
},
|
||||
@@ -2013,34 +1950,6 @@ local langList={
|
||||
pauseCount="歇多久了",
|
||||
|
||||
custom="随便玩",
|
||||
customOption={
|
||||
drop="落多快:",
|
||||
lock="锁多快:",
|
||||
wait="出多快:",
|
||||
fall="消多快:",
|
||||
next="看几个:",
|
||||
hold="暂存:",
|
||||
sequence="出啥:",
|
||||
visible="看不看得见:",
|
||||
target="要消多少:",
|
||||
freshLimit="能动几下:",
|
||||
opponent="打谁:",
|
||||
bg="背景:",
|
||||
bgm="歌:",
|
||||
},
|
||||
customVal={
|
||||
drop={"0G","1/180G","1/60G","1/40G","1/30G","1/25G","1/20G","1/18G","1/16G","1/14G","1/12G","1/10G","1/9G","1/8G","1/7G","1/6G","1/5G","1/4G","1/3G","1/2G","1G","2G","4G","8G","20G"},
|
||||
lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,"∞"},
|
||||
wait=nil,
|
||||
fall=nil,
|
||||
next=nil,
|
||||
hold={"开","关","无限"},
|
||||
sequence={"bag","his4","乱出","循环","就那几个"},
|
||||
visible={"看得到","还行","看不到","瞎了"},
|
||||
target={10,20,40,100,200,500,1000,"∞"},
|
||||
freshLimit={0,8,15,"∞"},
|
||||
opponent={"打空气","9S Lv1","9S Lv2","9S Lv3","9S Lv4","9S Lv5","CC Lv1","CC Lv2","CC Lv3","CC Lv4","CC Lv5","CC Lv6"},
|
||||
},
|
||||
sequence="自定义序列",
|
||||
softdropdas="软降DAS:",
|
||||
softdroparr="软降ARR:",
|
||||
@@ -2202,16 +2111,28 @@ local langList={
|
||||
back="返回",
|
||||
},
|
||||
custom={
|
||||
up="↑",
|
||||
down="↓",
|
||||
left="←",
|
||||
right="→",
|
||||
set1="40行(1)",
|
||||
set2="1v1(2)",
|
||||
set3="无尽(3)",
|
||||
set4="隐形(4)",
|
||||
set5="极限(5)",
|
||||
seq="高级设置(Q)",
|
||||
drop="下落延迟",lock="锁定延迟",wait="出块等待",fall="消行延迟",
|
||||
next="Next",hold="Hold",oncehold="Hold一次",
|
||||
block="方块透明度",ghost="阴影透明度",center="中心透明度",
|
||||
bagLine="包分界线",
|
||||
highCam="超屏视野",
|
||||
nextPos="生成预览",
|
||||
mindas="最小DAS",minarr="最小ARR",minsdarr="最小软降ARR",
|
||||
noTele="禁止瞬移",
|
||||
ospin="O-spin",
|
||||
sequence="序列",
|
||||
target="目标行数",
|
||||
bone="骨块",
|
||||
visible="能见度",
|
||||
freshLimit="锁延刷新限制",
|
||||
easyFresh="普通刷新锁延",
|
||||
fineKill="非极简即死",
|
||||
opponent="对手",
|
||||
life="命数",
|
||||
pushSpeed="上涨速度",
|
||||
bg="背景",
|
||||
bgm="音乐",
|
||||
seq="序列内容(Q)",
|
||||
draw="初始场地(E)",
|
||||
back="返回",
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user