场景模块支持窗口resize事件

This commit is contained in:
MrZ626
2021-05-04 02:07:12 +08:00
parent 1038e75a64
commit 42f3cd8e31
2 changed files with 3 additions and 0 deletions

View File

@@ -340,6 +340,7 @@ end
function love.resize(w,h)
SCR.resize(w,h)
if BG.resize then BG.resize(w,h)end
if SCN.resize then SCN.resize(w,h)end
SHADER.warning:send("w",w*SCR.dpi)
SHADER.warning:send("h",h*SCR.dpi)

View File

@@ -35,6 +35,7 @@ local SCN={
gamepadDown=false,
gamepadUp=false,
fileDropped=false,
resize=false,
socketRead=false,
}--Scene datas, returned
@@ -80,6 +81,7 @@ function SCN.init(s,org)
SCN.gamepadDown=S.gamepadDown
SCN.gamepadUp=S.gamepadUp
SCN.fileDropped=S.fileDropped
SCN.resize=S.resize
SCN.socketRead=S.socketRead
if S.sceneInit then S.sceneInit(org)end
end