再减少一点框架依赖
This commit is contained in:
@@ -349,9 +349,9 @@ function love.directorydropped(dir)
|
||||
end
|
||||
local lastGCtime=0
|
||||
function love.lowmemory()
|
||||
if TIME()-lastGCtime>6.26 then
|
||||
if love.timer.getTime()-lastGCtime>6.26 then
|
||||
collectgarbage()
|
||||
lastGCtime=TIME()
|
||||
lastGCtime=love.timer.getTime()
|
||||
MES.new('check',"[auto GC] low MEM 设备内存过低")
|
||||
end
|
||||
end
|
||||
@@ -524,10 +524,10 @@ function love.run()
|
||||
local FPS,MINI=love.timer.getFPS,love.window.isMinimized
|
||||
local PUMP,POLL=love.event.pump,love.event.poll
|
||||
|
||||
local TIME,SETTING,VERSION=TIME,SETTING,VERSION
|
||||
local timer,SETTING,VERSION=love.timer.getTime,SETTING,VERSION
|
||||
|
||||
local frameTimeList={}
|
||||
local lastFrame=TIME()
|
||||
local lastFrame=timer()
|
||||
local lastFreshPow=lastFrame
|
||||
local FCT=0--Framedraw counter, from 0~99
|
||||
|
||||
@@ -541,7 +541,7 @@ function love.run()
|
||||
return function()
|
||||
local _
|
||||
|
||||
local time=TIME()
|
||||
local time=timer()
|
||||
local dt=time-lastFrame
|
||||
lastFrame=time
|
||||
|
||||
@@ -693,9 +693,9 @@ function love.run()
|
||||
end
|
||||
|
||||
--Keep 60fps
|
||||
_=TIME()-lastFrame
|
||||
_=timer()-lastFrame
|
||||
if _<.0162 then WAIT(.0162-_)end
|
||||
while TIME()-lastFrame<1/60 do end
|
||||
while timer()-lastFrame<1/60 do end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@ local gc_rectangle=gc.rectangle
|
||||
local gc_print,gc_printf=gc.print,gc.printf
|
||||
|
||||
local kb=love.keyboard
|
||||
local timer=love.timer.getTime
|
||||
|
||||
local next=next
|
||||
local int,ceil,abs=math.floor,math.ceil,math.abs
|
||||
@@ -571,8 +572,8 @@ function slider:drag(x)
|
||||
if p~=P then
|
||||
self.code(P)
|
||||
end
|
||||
if self.change and TIME()-self.lastTime>.5 then
|
||||
self.lastTime=TIME()
|
||||
if self.change and timer()-self.lastTime>.5 then
|
||||
self.lastTime=timer()
|
||||
self.change()
|
||||
end
|
||||
end
|
||||
@@ -586,8 +587,8 @@ function slider:scroll(n)
|
||||
local P=n==-1 and max(p-u,0)or min(p+u,self.unit)
|
||||
if p==P or not P then return end
|
||||
self.code(P)
|
||||
if self.change and TIME()-self.lastTime>.18 then
|
||||
self.lastTime=TIME()
|
||||
if self.change and timer()-self.lastTime>.18 then
|
||||
self.lastTime=timer()
|
||||
self.change()
|
||||
end
|
||||
end
|
||||
@@ -697,7 +698,7 @@ function selector:draw()
|
||||
|
||||
--Arrow
|
||||
gc_setColor(1,1,1,.2+ATV*.1)
|
||||
local t=(TIME()%.5)^.5
|
||||
local t=(timer()%.5)^.5
|
||||
if self.select>1 then
|
||||
gc_draw(smallerThen,x+6,y+33)
|
||||
if ATV>0 then
|
||||
@@ -1457,8 +1458,8 @@ function WIDGET.gamepadPressed(i)
|
||||
local P=i=="left"and(p>0 and p-1)or p<W.unit and p+1
|
||||
if p==P or not P then return end
|
||||
W.code(P)
|
||||
if W.change and TIME()-W.lastTime>.18 then
|
||||
W.lastTime=TIME()
|
||||
if W.change and timer()-W.lastTime>.18 then
|
||||
W.lastTime=timer()
|
||||
W.change()
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user