diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index 7a919016..eb34d6ca 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -463,12 +463,12 @@ function applyCustomGame() if BAG[1]then GAME.modeEnv.bag=BAG else - GAME.modeEnv.bag=false + GAME.modeEnv.bag=nil end if MISSION[1]then GAME.modeEnv.mission=MISSION else - GAME.modeEnv.mission=false + GAME.modeEnv.mission=nil end end function loadGame(M,ifQuickPlay)--Load a mode and go to game scene