震动小模块不再引用游戏变量SETTING
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@@ -77,7 +77,7 @@ scene.widgetList={
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WIDGET.newSlider{name="stereo", x=300, y=380,w=420,lim=220,color='lC',change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,disp=SETval('stereo'),code=SETsto('stereo'),hideF=function()return SETTING.sfx==0 end},
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WIDGET.newSlider{name="spawn", x=300, y=450,w=420,lim=220,color='lC',change=function()SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn)end,disp=SETval('sfx_spawn'),code=SETsto('sfx_spawn')},
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WIDGET.newSlider{name="warn", x=300, y=520,w=420,lim=220,color='lC',change=function()SFX.fplay('warning',SETTING.sfx_warn)end,disp=SETval('sfx_warn'),code=SETsto('sfx_warn')},
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WIDGET.newSlider{name="vib", x=300, y=590,w=420,lim=220,color='lN',unit=10,change=function()VIB(2)end,disp=SETval('vib'),code=SETsto('vib')},
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WIDGET.newSlider{name="vib", x=300, y=590,w=420,lim=220,color='lN',unit=10,change=function()if SETTING.vib>0 then VIB(SETTING.vib+2)end end,disp=SETval('vib'),code=SETsto('vib')},
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WIDGET.newSlider{name="voc", x=300, y=660,w=420,lim=220,color='lN',change=function()VOC.play('test')end,disp=SETval('voc'),code=SETsto('voc')},
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WIDGET.newSwitch{name="autoMute", x=1150,y=180,lim=380,disp=SETval('autoMute'),code=SETrev('autoMute')},
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