强化水印&系统优化
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@@ -223,6 +223,7 @@ function loadGame(M)
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end
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function resetPartGameData()
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game={
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frame=150-setting.reTime*15,
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result=false,
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pauseTime=0,
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pauseCount=0,
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@@ -230,7 +231,6 @@ function resetPartGameData()
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warnLVL0=0,
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warnLVL=0,
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}
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frame=150-setting.reTime*15
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destroyPlayers()
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curMode.load()
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TEXT.clear()
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@@ -258,6 +258,7 @@ function resetPartGameData()
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end
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function resetGameData()
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game={
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frame=150-setting.reTime*15,
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result=false,
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pauseTime=0,--Time paused
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pauseCount=0,--Pausing count
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@@ -265,7 +266,6 @@ function resetGameData()
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warnLVL0=0,
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warnLVL=0,
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}
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frame=150-setting.reTime*15
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destroyPlayers()
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modeEnv=curMode.env
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curMode.load()--bg/bgm need redefine in custom,so up here
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