强化水印&系统优化
This commit is contained in:
@@ -158,7 +158,7 @@ function Tmr.draw()
|
||||
if sceneTemp.sure>0 then sceneTemp.sure=sceneTemp.sure-1 end
|
||||
end
|
||||
function Tmr.play(dt)
|
||||
frame=frame+1
|
||||
game.frame=game.frame+1
|
||||
stat.time=stat.time+dt
|
||||
local P1=players[1]
|
||||
for i=#FX_attack,1,-1 do
|
||||
@@ -199,10 +199,10 @@ function Tmr.play(dt)
|
||||
end
|
||||
end
|
||||
|
||||
if frame<180 then
|
||||
if frame==179 then
|
||||
if game.frame<180 then
|
||||
if game.frame==179 then
|
||||
gameStart()
|
||||
elseif frame==60 or frame==120 then
|
||||
elseif game.frame==60 or game.frame==120 then
|
||||
SFX.play("ready")
|
||||
end
|
||||
for p=1,#players do
|
||||
@@ -232,14 +232,11 @@ function Tmr.play(dt)
|
||||
local P=players[p]
|
||||
P:update(dt)
|
||||
end
|
||||
if frame%120==0 then
|
||||
if game.frame%120==0 then
|
||||
if modeEnv.royaleMode then freshMostDangerous()end
|
||||
if marking and rnd()<.2 then
|
||||
TEXT.show(text.marking,rnd(162,scr.w-162),rnd(126,scr.h-200),40,"mark",.626)
|
||||
end--mark 2s each 10s
|
||||
end
|
||||
if P1.alive then
|
||||
if frame%26==0 and setting.warn then
|
||||
if game.frame%26==0 and setting.warn then
|
||||
local F=P1.field
|
||||
local M=#F
|
||||
local height=0
|
||||
|
||||
Reference in New Issue
Block a user