0.9.3:性能优化,细节修改

This commit is contained in:
MrZ_26
2020-07-27 00:14:57 +08:00
parent 4bff742b98
commit 3bef016019
37 changed files with 318 additions and 268 deletions

View File

@@ -12,7 +12,7 @@ local function score(P)
end
return{
color=color.lightBlue,
color=color.lBlue,
env={
noFly=true,
minarr=1,

View File

@@ -1,6 +1,6 @@
local int,rnd,min=math.floor,math.random,math.min
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=5,lock=60,
fall=8,

View File

@@ -7,7 +7,7 @@ local function newField(P)
end
return{
color=color.lightGrey,
color=color.lGrey,
env={
drop=1e99,lock=1e99,
hold=false,

View File

@@ -24,11 +24,12 @@ return{
gc.clear(.26,.26,.26)
end
--MD Figure
--Figures
local t=Timer()
gc.setColor(.6+.3*sin(t*1.26),.6+.3*sin(t*2.6),.6+.3*sin(t*1.626),.2)
gc.draw(IMG.electric,-162,-8,0,3.2)
gc.setColor(1,1,1,.5+.2*sin(t))
gc.draw(IMG.hbm,-426,-86,0,1.5)
gc.draw(IMG.electric,326,142,0,2.6)
--Texts
gc.setColor(.8,.8,.8)
mText(drawableText.line,-81,300)

View File

@@ -14,7 +14,7 @@ local function check_LVup(P)
end
return{
color=color.lightBlue,
color=color.lBlue,
env={
noFly=true,
das=16,arr=6,sddas=2,sdarr=2,

View File

@@ -1,6 +1,6 @@
local max,rnd=math.max,math.random
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=10,lock=30,
freshLimit=15,

View File

@@ -1,6 +1,6 @@
local format=string.format
return{
color=color.lightGrey,
color=color.lGrey,
env={
drop=1e99,lock=1e99,
oncehold=false,

View File

@@ -35,7 +35,7 @@ local function score(P)
end
return{
color=color.lightGrey,
color=color.lGrey,
env={
noFly=true,
das=5,arr=1,

View File

@@ -11,7 +11,7 @@ local function update_round(P)
end
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=1e99,lock=1e99,
oncehold=false,

View File

@@ -1,5 +1,5 @@
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=60,lock=60,
freshLimit=15,

View File

@@ -1,7 +1,7 @@
local gc=love.graphics
local rnd=math.random
return{
color=color.lightGrey,
color=color.lGrey,
env={
drop=60,lock=60,
target=1000,dropPiece=PLY.reach_winCheck,

View File

@@ -1,7 +1,7 @@
local gc=love.graphics
local rnd=math.random
return{
color=color.lightBlue,
color=color.lBlue,
env={
drop=60,lock=60,
target=20,dropPiece=PLY.reach_winCheck,

View File

@@ -1,6 +1,6 @@
local max,rnd=math.max,math.random
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=5,lock=60,
fall=10,

View File

@@ -1,7 +1,7 @@
local format=string.format
return{
color=color.lightYellow,
color=color.lYellow,
env={
arr=0,
drop=1e99,lock=60,

View File

@@ -9,7 +9,7 @@ local function tech_check_hard(P)
end
return{
color=color.darkMagenta,
color=color.dMagenta,
env={
drop=30,lock=60,
freshLimit=15,

View File

@@ -9,7 +9,7 @@ local function tech_check_hard(P)
end
return{
color=color.darkRed,
color=color.dRed,
env={
_20G=true,lock=60,
freshLimit=15,

View File

@@ -9,7 +9,7 @@ local function tech_check_hard(P)
end
return{
color=color.darkGreen,
color=color.dGreen,
env={
oncehold=false,
drop=1e99,lock=1e99,

View File

@@ -16,7 +16,7 @@ local function selectTarget(P)
end
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=15,lock=60,
fall=20,

View File

@@ -16,7 +16,7 @@ local function selectTarget(P)
end
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=15,lock=60,
fall=20,

View File

@@ -9,7 +9,7 @@ local function check_tsd(P)
end
return{
color=color.lightYellow,
color=color.lYellow,
env={
drop=60,lock=60,
freshLimit=15,

View File

@@ -1,7 +1,7 @@
local gc=love.graphics
local warnTime={60,90,105,115,116,117,118,119,120}
return{
color=color.lightGrey,
color=color.lGrey,
env={
noFly=true,
minarr=1,minsdarr=1,

View File

@@ -1,5 +1,5 @@
return{
color=color.lightGrey,
color=color.lGrey,
env={
drop=120,lock=120,
oncehold=false,target=200,