0.9.3:性能优化,细节修改

This commit is contained in:
MrZ_26
2020-07-27 00:14:57 +08:00
parent 4bff742b98
commit 3bef016019
37 changed files with 318 additions and 268 deletions

View File

@@ -123,11 +123,11 @@ function sceneInit.pause(org)
S.key.."/"..S.rotate.."/"..S.hold,
format("%d %.2fPPS",S.piece,S.piece/S.time),
format("%d(%d) %.2fLPM",S.row,S.dig,S.row/S.time*60),
format("%d(%d)",S.atk,S.digatk),
format("%d(%d) %.2fAPM",S.atk,S.digatk,S.atk/S.time*60),
format("%d(%d-%d)",S.pend,S.recv,S.recv-S.pend),
format("%d/%d/%d/%d",S.clears[1],S.clears[2],S.clears[3],S.clears[4]),
format("(%d)/%d/%d/%d",S.spins[1],S.spins[2],S.spins[3],S.spins[4]),
format("%d(+%d)/%d(%d)",S.b2b,S.b3b,S.pc,S.hpc),
format("%d/%d;%d/%d",S.b2b,S.b3b,S.pc,S.hpc),
format("%d[%.2f%%]",S.extraPiece,100*max(1-S.extraRate/S.piece,0)),
},
@@ -207,7 +207,7 @@ function sceneInit.setting_key()
}
end
function sceneInit.setting_touch()
BG.set("game2")
BG.set("game3")
sceneTemp={
default=1,
snap=1,