升级本地和服务器提供的房间数据格式(警告:和旧版本不兼容),修复“游戏中”标记会被带到别的房间
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@@ -273,13 +273,13 @@ function scene.draw()
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--Ready & Set mark
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setFont(50)
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if NET.allReady then
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if NET.roomInfo.allReady then
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gc.setColor(0,1,.5,.9)
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mStr(text.ready,640,15)
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elseif NET.connectingStream then
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elseif NET.roomInfo.connectingStream then
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gc.setColor(.1,1,.8,.9)
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mStr(text.connStream,640,15)
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elseif NET.waitingStream then
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elseif NET.roomInfo.waitingStream then
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gc.setColor(0,.8,1,.9)
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mStr(text.waitStream,640,15)
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end
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@@ -315,7 +315,7 @@ scene.widgetList={
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hideF=function()
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return
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playing or
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NET.serverGaming or
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NET.roomInfo.start or
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netPLY.getSelfReady()or
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NET.getlock('ready')
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end},
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@@ -323,7 +323,7 @@ scene.widgetList={
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hideF=function()
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return
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playing or
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NET.serverGaming or
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NET.roomInfo.start or
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not netPLY.getSelfReady()or
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NET.getlock('ready')
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end},
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