From 3a90089405551208743c348b59a8a14e80e6f913 Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Sun, 6 Dec 2020 14:12:42 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E4=B9=8B=E5=89=8D=E4=B8=8D?= =?UTF-8?q?=E8=AE=A9=E6=97=A0=E6=88=90=E7=BB=A9=E6=A8=A1=E5=BC=8F=E4=BF=AE?= =?UTF-8?q?=E6=94=B9=E5=BF=AB=E9=80=9F=E6=B8=B8=E6=88=8F=E7=9A=84if?= =?UTF-8?q?=E6=9D=A1=E4=BB=B6=E9=94=99=E8=AF=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/gametoolfunc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index 30e16db1..d26c5ae8 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -452,7 +452,7 @@ end function loadGame(M,ifQuickPlay) freshDate() if legalGameTime()then - if M.score then STAT.lastPlay=M end + if MODES[M].score then STAT.lastPlay=M end GAME.curMode=MODES[M] GAME.modeEnv=GAME.curMode.env drawableText.modeName:set(text.modes[M][1])