Custom image from clipboard (#1157)

* Update how text renders in button and key

* Add a placeholder

* Add actual code and language entry

* Sort buttons

* Alter to keep original behaviour

* I HAVE OCD

* Add back legacy behaviour
This commit is contained in:
SweetSea
2024-10-26 22:44:31 +07:00
committed by GitHub
parent fbf6e910a3
commit 396293c8af
4 changed files with 68 additions and 32 deletions

View File

@@ -15,6 +15,7 @@ local timer=love.timer.getTime
local next=next
local floor,ceil=math.floor,math.ceil
local max,min=math.max,math.min
local match=string.match
local sub,ins,rem=string.sub,table.insert,table.remove
local xOy=SCR.xOy
local FONT=FONT
@@ -142,13 +143,21 @@ local button={
type='button',
mustHaveText=true,
ATV=0,-- Activating time(0~8)
textAlreadyWrapped=false,-- Text already wrapped? (Managed by :setObject, can be override, this will be true if obj has a '\n')
}
function button:reset()
self.ATV=0
end
function button:setObject(obj)
if type(obj)=='string' or type(obj)=='number' then
self.obj=gc.newText(FONT.get(self.font,self.fType),obj)
if match(obj,"\n") then
self.textAlreadyWrapped=true
self.obj=gc.newText(FONT.get(self.font,self.fType))
self.obj:addf(obj,self.w-self.edge*2,(self.align=='L' and 'left') or (self.align=='R' and 'right') or 'center')
else
self.textAlreadyWrapped=false
self.obj=gc.newText(FONT.get(self.font,self.fType),obj)
end
elseif obj then
self.obj=obj
end
@@ -194,16 +203,7 @@ function button:draw()
local ox,oy=obj:getWidth()*.5,obj:getHeight()*.5
local y0=y+h*.5
gc_setColor(1,1,1,.2+ATV*.05)
if self.align=='M' then
local x0=x+w*.5
local kx=obj:type()=='Text' and min(w/ox/2,1) or 1
gc_draw(obj,x0-1,y0-1,nil,kx,1,ox,oy)
gc_draw(obj,x0-1,y0+1,nil,kx,1,ox,oy)
gc_draw(obj,x0+1,y0-1,nil,kx,1,ox,oy)
gc_draw(obj,x0+1,y0+1,nil,kx,1,ox,oy)
gc_setColor(r*.55,g*.55,b*.55)
gc_draw(obj,x0,y0,nil,kx,1,ox,oy)
elseif self.align=='L' then
if self.align=='L' or self.textAlreadyWrapped then
local edge=self.edge
gc_draw(obj,x+edge-1,y0-1-oy)
gc_draw(obj,x+edge-1,y0+1-oy)
@@ -219,6 +219,15 @@ function button:draw()
gc_draw(obj,x0+1,y0+1-oy)
gc_setColor(r*.55,g*.55,b*.55)
gc_draw(obj,x0,y0-oy)
else--if self.align=='M' then
local x0=x+w*.5
local kx=obj:type()=='Text' and min(w/ox/2,1) or 1
gc_draw(obj,x0-1,y0-1,nil,kx,1,ox,oy)
gc_draw(obj,x0-1,y0+1,nil,kx,1,ox,oy)
gc_draw(obj,x0+1,y0-1,nil,kx,1,ox,oy)
gc_draw(obj,x0+1,y0+1,nil,kx,1,ox,oy)
gc_setColor(r*.55,g*.55,b*.55)
gc_draw(obj,x0,y0,nil,kx,1,ox,oy)
end
end
function button:getInfo()
@@ -290,13 +299,21 @@ local key={
type='key',
mustHaveText=true,
ATV=0,-- Activating time(0~4)
textAlreadyWrapped=false,---See button.setObject (line 146)
}
function key:reset()
self.ATV=0
end
function key:setObject(obj)
if type(obj)=='string' or type(obj)=='number' then
self.obj=gc.newText(FONT.get(self.font,self.fType),obj)
if match(obj,"\n") then
self.textAlreadyWrapped=true
self.obj=gc.newText(FONT.get(self.font,self.fType))
self.obj:addf(obj,self.w-self.edge*2,(self.align=='L' and 'left') or (self.align=='R' and 'right') or 'center')
else
self.textAlreadyWrapped=false
self.obj=gc.newText(FONT.get(self.font,self.fType),obj)
end
elseif obj then
self.obj=obj
end
@@ -354,14 +371,15 @@ function key:draw()
-- Drawable
local obj=self.obj
local ox,oy=obj:getWidth()*.5,obj:getHeight()*.5
gc_setColor(r,g,b)
if align=='M' then
local kx=obj:type()=='Text' and min(w/ox/2,1) or 1
gc_draw(obj,x+w*.5,y+h*.5,nil,kx,1,ox,oy)
elseif align=='L' then
gc_draw(obj,x+self.edge,y-oy+h*.5)
if align=='L' or self.textAlreadyWrapped then
gc_draw(obj,x+self.edge,y+h*.5-oy)
elseif align=='R' then
gc_draw(obj,x+w-self.edge-ox*2,y-oy+h*.5)
else--if align=='M' then
local kx=obj:type()=='Text' and min(w/ox/2,1) or 1
gc_draw(obj,x+w*.5,y+h*.5,nil,kx,1,ox,oy)
end
end
function key:getInfo()
@@ -1382,10 +1400,13 @@ function WIDGET.setLang(widgetText)
t=W.name or "##"
W.color=COLOR.dV
end
if type(t)=='string' and W.font then
t=gc.newText(FONT.get(W.font),t)
if type(W.setObject)=='function' then
W:setObject(t)
elseif type(t)=='string' and W.font then
W.obj=gc.newText(FONT.get(W.font or 30),t)
else
W.obj=t
end
W.obj=t
end
end
end