Add Classic Lunatic mode (#619)
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@@ -1,3 +1,4 @@
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local gc_setColor=love.graphics.setColor
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return{
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das=16,arr=6,
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sddas=2,sdarr=2,
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@@ -15,16 +16,28 @@ return{
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keyCancel={5,6},
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mesDisp=function(P)
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setFont(75)
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local r=P.modeData.target*.1
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mStr(r<11 and 19 or r<22 and r+8 or("%02x"):format(r*10-220),63,210)
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mText(drawableText.speedLV,63,290)
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local r=P.modeData.target/10
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mStr(r<11 and 19 or r<22 and r+9 or("%02x"):format(r*10-220),63,210)
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mText(TEXTOBJ.speedLV,63,290)
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PLY.draw.drawProgress(P.stat.row,P.modeData.target)
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if P.modeData.drought>7 then
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if P.modeData.drought<=14 then
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gc_setColor(1,1,1,P.modeData.drought/7-1)
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else
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local gb=P.modeData.drought<=21 and 2-P.modeData.drought/14 or .5
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gc_setColor(1,gb,gb)
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end
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setFont(50)
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mStr(P.modeData.drought,63,130)
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mDraw(MODES.drought_l.icon,63,200,nil,.5)
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end
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end,
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task=function(P)
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P.modeData.target=10
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end,
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dropPiece=function(P)
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hook_drop=function(P)
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local D=P.modeData
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D.drought=P.lastPiece.id==7 and 0 or D.drought+1
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if P.stat.row>=D.target then
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D.target=D.target+10
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if D.target==200 then
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