整理代码,删掉多个goto
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@@ -79,14 +79,14 @@ local loadingThread=coroutine.create(function()
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{"rect","fill",10,4,-2,23},
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{"poly","fill",10,4,24,10,10,16.5},
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{"rect","fill",4,24,10,3},
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}
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}YIELD()
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modeIcons.tsd=DOGC{64,64,
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{"rect","fill",7,7,16,16},
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{"rect","fill",7,41,16,16},
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{"rect","fill",41,41,16,16},
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{"move",.5,.5},
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{"poly","line",7,24,56,24,56,39,39,39,39,56,24,56,24,39,7,39},
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}
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}YIELD()
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modeIcons.infinite=DOGC{64,64,
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{"wid",4},
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{"circ","line",32,32,28},
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@@ -97,7 +97,7 @@ local loadingThread=coroutine.create(function()
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{"rect","fill",7,30,4,4},
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{"rect","fill",52,30,4,4},
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{"rect","fill",30,52,4,4},
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}
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}YIELD()
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modeIcons.t49=DOGC{64,64,
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{"wid",2},
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{"rect","line",05,05,10,20},{"rect","line",49,05,10,20},
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@@ -105,7 +105,7 @@ local loadingThread=coroutine.create(function()
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{"rect","line",20,10,23,43},
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{"rgb",1,1,1,.7},
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{"rect","fill",20,10,23,43},
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}
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}YIELD()
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modeIcons.t99=DOGC{64,64,
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{"wid",2},
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{"rect","line",02,02,6,12},{"rect","line",11,02,6,12},
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@@ -119,7 +119,7 @@ local loadingThread=coroutine.create(function()
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{"rect","line",20,10,23,43},
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{"rgb",1,1,1,.7},
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{"rect","fill",20,10,23,43},
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}
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}YIELD()
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upFloor()
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for i=1,#MODES do
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@@ -248,19 +248,10 @@ function scene.update(dt)
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if not locked then
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if progress<25 then
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local p=progress
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::again::
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if loadingThread then
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repeat
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assert(coroutine.resume(loadingThread))
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else
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return
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end
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if skip>0 then
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if progress==p then
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goto again
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else
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skip=skip-1
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end
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end
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until not loadingThread or skip<=0 or progress~=p
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if skip>0 then skip=skip-1 end
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else
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openTime=openTime+dt
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if skip>0 then
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