删除tick模块,内容移至gametoolfunc

This commit is contained in:
MrZ626
2021-01-08 23:17:37 +08:00
parent 96e1253030
commit 387e272763
6 changed files with 74 additions and 68 deletions

View File

@@ -14,7 +14,7 @@ local function tick_httpREQ_newLogin(task)
FILE.save(USER,"conf/user","q")
httpRequest(
TICK.httpREQ_getAccessToken,
TICK_httpREQ_getAccessToken,
PATH.api..PATH.access,
"POST",
{["Content-Type"]="application/json"},

View File

@@ -11,7 +11,7 @@ local function tick_httpREQ_checkAccessToken(task)
SCN.go("net_menu")
elseif response.code==403 or response.code==401 then
httpRequest(
TICK.httpREQ_getAccessToken,
TICK_httpREQ_getAccessToken,
PATH.api..PATH.access,
"POST",
{["Content-Type"]="application/json"},
@@ -94,7 +94,7 @@ scene.widgetList={
)
else
httpRequest(
TICK.httpREQ_getAccessToken,
TICK_httpREQ_getAccessToken,
PATH.api..PATH.access,
"POST",
{["Content-Type"]="application/json"},

View File

@@ -40,7 +40,7 @@ function scene.sceneInit()
end
scrollPos=#texts
TASK.new(focusAtTextbox)--Widgets are not initialized, so active after 1 frame
TASK.new(TICK.ws_read)
TASK.new(TICK_wsRead)
BG.set("none")
end
function scene.sceneBack()