微调初始化主题的时机
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@@ -8,6 +8,7 @@ local scene={}
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local t1,t2,animateType
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local t1,t2,animateType
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function scene.sceneInit()
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function scene.sceneInit()
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BG.set()
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t1,t2=0,0--Timer
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t1,t2=0,0--Timer
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animateType={rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5)}--Random animation type
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animateType={rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5),rnd(5)}--Random animation type
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end
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end
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@@ -182,7 +182,6 @@ local loadingThread=coroutine.create(function()
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authToken=USER.authToken,
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authToken=USER.authToken,
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})
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})
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]]
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]]
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THEME.fresh()
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while true do
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while true do
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if math.random()<.126 then
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if math.random()<.126 then
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upFloor()
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upFloor()
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@@ -191,6 +190,7 @@ local loadingThread=coroutine.create(function()
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loadingThread=false
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loadingThread=false
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SFX.play("welcome_sfx")
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SFX.play("welcome_sfx")
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VOC.play("welcome_voc")
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VOC.play("welcome_voc")
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THEME.fresh()
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return
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return
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end
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end
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YIELD()
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YIELD()
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