modeData地位提升,模式环境变量target移入其中,大规模整理代码,可读性增强

This commit is contained in:
MrZ626
2021-03-23 19:11:05 +08:00
parent ac8a41004b
commit 374f2ab779
76 changed files with 356 additions and 373 deletions

View File

@@ -1,4 +1,3 @@
local int=math.floor
return{
color=COLOR.red,
env={
@@ -13,7 +12,7 @@ return{
if P.control and SCN.cur=="play"then
local D=P.modeData
D.counter=D.counter+1
local t=math.max(240-2*D.event,40)
local t=math.max(240-2*D.wave,40)
if D.counter>=t then
D.counter=0
for _=1,4 do
@@ -21,18 +20,18 @@ return{
end
P.atkBuffer.sum=P.atkBuffer.sum+4
P.stat.recv=P.stat.recv+4
D.event=D.event+1
if D.event<=75 then
D.point=int(144e3/t)*.1
if D.event==25 then
D.wave=D.wave+1
if D.wave<=75 then
D.rpm=math.floor(144e3/t)*.1
if D.wave==25 then
P:showTextF(text.great,0,-140,100,"appear",.6)
P.gameEnv.pushSpeed=3
P.dropDelay,P.gameEnv.drop=4,4
elseif D.event==50 then
elseif D.wave==50 then
P:showTextF(text.awesome,0,-140,100,"appear",.6)
P.gameEnv.pushSpeed=4
P.dropDelay,P.gameEnv.drop=3,3
elseif D.event==75 then
elseif D.wave==75 then
P:showTextF(text.maxspeed,0,-140,100,"appear",.6)
P.dropDelay,P.gameEnv.drop=2,2
end
@@ -49,16 +48,16 @@ return{
end,
mesDisp=function(P)
setFont(55)
mStr(P.modeData.event,69,200)
mStr(P.modeData.point,69,320)
mStr(P.modeData.wave,69,200)
mStr(P.modeData.rpm,69,320)
mText(drawableText.wave,69,260)
mText(drawableText.rpm,69,380)
end,
score=function(P)return{P.modeData.event,P.stat.time}end,
score=function(P)return{P.modeData.wave,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..TIMESTR(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.event
local W=P.modeData.wave
return
W>=100 and 5 or
W>=80 and 4 or