From 36ce09c4f191488b411e2b2204033e6e7500b8a0 Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Fri, 10 Sep 2021 22:28:27 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E6=9A=82=E5=81=9C=E4=B8=8D?= =?UTF-8?q?=E4=BC=9A=E6=9D=BE=E5=BC=80=E8=99=9A=E6=8B=9F=E6=8C=89=E9=94=AE?= =?UTF-8?q?=E7=9A=84=EF=BC=88=E5=8A=A8=E7=94=BB=EF=BC=8C=E7=8E=A9=E5=AE=B6?= =?UTF-8?q?=E9=80=BB=E8=BE=91=E4=B8=8A=E5=85=B6=E5=AE=9E=E6=9D=BE=E5=BC=80?= =?UTF-8?q?=E4=BA=86=EF=BC=89=20close=20#280?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/gametoolfunc.lua | 3 +++ 1 file changed, 3 insertions(+) diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index f93fa4ed..e75ae1fc 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -269,6 +269,9 @@ function pauseGame() end end end + for i=1,20 do + VK.release(i) + end if not(GAME.result or GAME.replaying)then GAME.pauseCount=GAME.pauseCount+1 end