diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index c1be630f..fc23f59a 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -404,25 +404,25 @@ function royaleLevelup() spd=30 elseif GAME.stage==3 then spd=15 - for _,P in next,#PLAYERS.alive do + for _,P in next,PLAYERS.alive do P.gameEnv.garbageSpeed=.6 end if PLAYERS[1].alive then BGM.play("cruelty")end elseif GAME.stage==4 then spd=10 - for _,P in next,#PLAYERS.alive do + for _,P in next,PLAYERS.alive do P.gameEnv.pushSpeed=3 end elseif GAME.stage==5 then spd=5 - for _,P in next,#PLAYERS.alive do + for _,P in next,PLAYERS.alive do P.gameEnv.garbageSpeed=1 end elseif GAME.stage==6 then spd=3 if PLAYERS[1].alive then BGM.play("final")end end - for _,P in next,#PLAYERS.alive do + for _,P in next,PLAYERS.alive do P.gameEnv.drop=spd end if GAME.curMode.name:find("ultimate")then