添加省流开关(加载头像)
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@@ -274,6 +274,7 @@ return{
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reTime="Start Delay",
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RS="Rotation System",
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layout="Layout",
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dataSaving="Data saving",
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autoPause="Pause while unfocused",
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swap="Key Combination (Change Atk. Mode)",
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fine="Finesse Error SFX",
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@@ -246,6 +246,7 @@ return{
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reTime="Délai de démarrage",
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RS="Système de rotation",
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layout="Disposition",
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-- dataSaving="Data saving",
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autoPause="Mettre en pause en cas de perte de focus",
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swap="Combinaison de touches (changer le mode d'attaque)",
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fine="Son d'erreur de Finesse",
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@@ -275,6 +275,7 @@ return{
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reTime="Demora iniciação",
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RS="Sistema de rotação",
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layout="Layout",
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-- dataSaving="Data saving",
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autoPause="Pausar quando foco for perco",
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swap="Combinação de tecla(Mudar modo de atk)",
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fine="Som Falha de destreza",
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@@ -252,6 +252,7 @@ return{
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reTime="Retraso de Inicio",
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RS="Sistema de Rotación",
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layout="Diseño",
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-- dataSaving="Data saving",
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autoPause="Pausar cuando la ventana no está enfocada",
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swap="Combinación de Teclas (Cambiar Modo de Ataque)",
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fine="Sonido de Error de Finesse",
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@@ -132,6 +132,7 @@ return{
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reTime="3-2-1",
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RS="''?",
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layout="=-=-=",
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dataSaving="XX.",
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autoPause="A||",
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swap="=+=+=",
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fine="12 X 21",
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@@ -274,6 +274,7 @@ return{
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reTime="开局等待时间",
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RS="旋转系统",
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layout="外观",
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dataSaving="省流模式",
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autoPause="失去焦点自动暂停",
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swap="组合键切换攻击模式",
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fine="极简操作提示音",
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@@ -144,7 +144,7 @@ function NET.getAccessToken()
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end
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end
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function NET.getUserInfo(uid)
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local hash=not SETTING.dataSaving and USERS.getHash(uid)
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local hash=(not SETTING.dataSaving or nil)and USERS.getHash(uid)
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WS.send("user",JSON.encode{
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action=1,
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data={
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@@ -13,9 +13,9 @@ function scene.draw()
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local t=TIME()
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local b=math.floor(t*2)%16+1
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gc.setColor(1,1,1)
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gc.draw(SKIN.curText[b],710,540,t%6.28319,2,nil,15,15)
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gc.draw(SKIN.curText[b],410,540,t%6.2832,2,nil,15,15)
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gc.setColor(1,1,1,t*2%1)
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gc.draw(SKIN.curText[b%16+1],710,540,t%6.28319,2,nil,15,15)
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gc.draw(SKIN.curText[b%16+1],410,540,t%6.2832,2,nil,15,15)
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end
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scene.widgetList={
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@@ -29,7 +29,8 @@ scene.widgetList={
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WIDGET.newButton{name="touch", x=990, y=220, w=320,h=80, color="lB",font=35,code=goScene"setting_touch"},
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WIDGET.newSlider{name="reTime", x=350, y=340, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end},
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WIDGET.newSelector{name="RS", x=500, y=420, w=300,color="S",list={"TRS","SRS","C2","C2sym","Classic","None"},disp=SETval("RS"),code=SETsto("RS")},
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WIDGET.newButton{name="layout", x=550, y=540, w=200,h=70,font=35, code=goScene"setting_skin"},
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WIDGET.newButton{name="layout", x=250, y=540, w=200,h=70,font=35, code=goScene"setting_skin"},
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WIDGET.newSwitch{name="dataSaving", x=750, y=550, font=20,disp=SETval("dataSaving"),code=SETrev("dataSaving")},
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WIDGET.newSwitch{name="autoPause", x=1060, y=310, font=20,disp=SETval("autoPause"),code=SETrev("autoPause")},
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WIDGET.newSwitch{name="swap", x=1060, y=370, font=20,disp=SETval("swap"), code=SETrev("swap")},
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WIDGET.newSwitch{name="fine", x=1060, y=430, font=20,disp=SETval("fine"), code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play("finesseError",.6) end end},
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