注释首字母大写
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@@ -28,7 +28,7 @@ back.glow={
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local t=(sin(t*.5)+sin(t*.7)+sin(t*.9+1)+sin(t*1.5)+sin(t*2+10))*.08
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gc.clear(t,t,t)
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end,
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}--light-dark
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}--Light-dark
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back.rgb={
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init=function()
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t=0
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@@ -57,7 +57,7 @@ back.flink={
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else gc.clear(0,0,0)
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end
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end,
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}--flash after random time
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}--Flash after random time
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back.aura={
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init=function()
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t=rnd()*3600
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@@ -76,7 +76,7 @@ back.aura={
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gc.rectangle("fill",0,0,scr.w,scr.h)
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gc.setShader()
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end,
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}--cool liquid background
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}--Cool liquid background
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back.game1={
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init=function()
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t=0
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@@ -222,11 +222,11 @@ back.space={
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local S=stars
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for i=1,1260,5 do
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local s=rnd(26,40)*.1
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S[i]=s*scr.k --size
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S[i+1]=rnd(W)-10 --x
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S[i+2]=rnd(H)-10 --y
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S[i+3]=(rnd()-.5)*.01*s --vx
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S[i+4]=(rnd()-.5)*.01*s --vy
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S[i]=s*scr.k --Size
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S[i+1]=rnd(W)-10 --X
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S[i+2]=rnd(H)-10 --Y
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S[i+3]=(rnd()-.5)*.01*s --Vx
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S[i+4]=(rnd()-.5)*.01*s --Vy
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end--800 var
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end,
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update=function(dt)
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@@ -234,7 +234,7 @@ back.space={
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for i=1,1260,5 do
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S[i+1]=(S[i+1]+S[i+3])%W
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S[i+2]=(S[i+2]+S[i+4])%H
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end--star moving
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end--Star moving
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end,
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draw=function()
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gc.clear(.2,.2,.2)
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@@ -260,7 +260,7 @@ for _,bg in next,back do
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if not bg.update then bg.update= NULL end setfenv(bg.update ,BGvars)
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if not bg.discard then bg.discard=NULL end setfenv(bg.discard ,BGvars)
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if not bg.draw then bg.draw= NULL end setfenv(bg.draw ,BGvars)
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end--make BG vars invisible
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end--Make BG vars invisible
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BG={
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cur="none",
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