注释首字母大写

This commit is contained in:
MrZ_26
2020-07-31 00:35:43 +08:00
parent cef926707a
commit 330396b736
24 changed files with 119 additions and 107 deletions

View File

@@ -28,7 +28,7 @@ back.glow={
local t=(sin(t*.5)+sin(t*.7)+sin(t*.9+1)+sin(t*1.5)+sin(t*2+10))*.08
gc.clear(t,t,t)
end,
}--light-dark
}--Light-dark
back.rgb={
init=function()
t=0
@@ -57,7 +57,7 @@ back.flink={
else gc.clear(0,0,0)
end
end,
}--flash after random time
}--Flash after random time
back.aura={
init=function()
t=rnd()*3600
@@ -76,7 +76,7 @@ back.aura={
gc.rectangle("fill",0,0,scr.w,scr.h)
gc.setShader()
end,
}--cool liquid background
}--Cool liquid background
back.game1={
init=function()
t=0
@@ -222,11 +222,11 @@ back.space={
local S=stars
for i=1,1260,5 do
local s=rnd(26,40)*.1
S[i]=s*scr.k --size
S[i+1]=rnd(W)-10 --x
S[i+2]=rnd(H)-10 --y
S[i+3]=(rnd()-.5)*.01*s --vx
S[i+4]=(rnd()-.5)*.01*s --vy
S[i]=s*scr.k --Size
S[i+1]=rnd(W)-10 --X
S[i+2]=rnd(H)-10 --Y
S[i+3]=(rnd()-.5)*.01*s --Vx
S[i+4]=(rnd()-.5)*.01*s --Vy
end--800 var
end,
update=function(dt)
@@ -234,7 +234,7 @@ back.space={
for i=1,1260,5 do
S[i+1]=(S[i+1]+S[i+3])%W
S[i+2]=(S[i+2]+S[i+4])%H
end--star moving
end--Star moving
end,
draw=function()
gc.clear(.2,.2,.2)
@@ -260,7 +260,7 @@ for _,bg in next,back do
if not bg.update then bg.update= NULL end setfenv(bg.update ,BGvars)
if not bg.discard then bg.discard=NULL end setfenv(bg.discard ,BGvars)
if not bg.draw then bg.draw= NULL end setfenv(bg.draw ,BGvars)
end--make BG vars invisible
end--Make BG vars invisible
BG={
cur="none",

View File

@@ -59,7 +59,7 @@ local function dumpTable(L,t)
end
return s..tabs[t-1].."}"
end
local function addToTable(G,base)--refresh default base with G-values
local function addToTable(G,base)--Refresh default base with G-values
for k,v in next,G do
if type(v)==type(base[k])then
if type(v)=="table"then

View File

@@ -351,7 +351,7 @@ local langList={
},
setting_lang={
back="返回",
},--langName added later
},--LangName added later
help={
staff="制作人员",
his="更新历史",
@@ -803,7 +803,7 @@ local langList={
},
setting_lang={
back="返回",
},--langName added later
},--LangName added later
help={
staff="制作人员",
his="更新历史",
@@ -1244,7 +1244,7 @@ local langList={
},
setting_lang={
back="Back",
},--langName added later
},--LangName added later
help={
staff="Staff",
his="History",
@@ -1681,7 +1681,7 @@ local langList={
},
setting_lang={
back="X",
},--langName added later
},--LangName added later
help={
staff="Orz",
his="_&_",

View File

@@ -26,7 +26,7 @@ local function draw(L)
lightRenderShader:send("xresolution",L.size);
shadowMapShader:send("yresolution",L.size);
--get up-left of light
--Get up-left of light
local X=L.x-L.size*.5
local Y=L.y-L.size*.5
@@ -74,10 +74,10 @@ function LIGHT.add(x,y,R,F)
--Methods
id=id,
x=x,y=y,size=R,
blackCanvas=gc.newCanvas(R,R),--solid canvas
blackCanvas=gc.newCanvas(R,R),--Solid canvas
shadowCanvas=gc.newCanvas(R,1),--1D vis-depth canvas
renderCanvas=gc.newCanvas(R,R),--light canvas
blackFn=F,--solid draw funcion
renderCanvas=gc.newCanvas(R,R),--Light canvas
blackFn=F,--Solid draw funcion
move=move,

View File

@@ -66,7 +66,7 @@ local function drawVirtualkey()
gc.setLineWidth(B.r*.07)
gc.circle("line",B.x,B.y,B.r,10)--Button outline
_=V[i].pressTime
gc.draw(icons[i],B.x,B.y,nil,B.r*.026+_*.08,nil,18,18)--icon
gc.draw(icons[i],B.x,B.y,nil,B.r*.026+_*.08,nil,18,18)--Icon
if _>0 then
gc.setColor(1,1,1,a*_*.08)
gc.circle("fill",B.x,B.y,B.r*.94,10)--Glow
@@ -195,7 +195,7 @@ function Pnt.mode()
gc.line(M.x,M.y,m.x,m.y)
end
end
end--lines connecting modes
end--Lines connecting modes
for name,M in next,Modes do
if R[name]then
@@ -217,7 +217,7 @@ function Pnt.mode()
gc.setLineWidth(10)
gc.rectangle("line",M.x-S+5,M.y-S+5,2*S-10,2*S-10)
end
elseif M.shape==2 then--diamond
elseif M.shape==2 then--Diamond
gc.circle("fill",M.x,M.y,S+5,4)
if sel==name then
gc.setColor(1,1,1)

View File

@@ -38,7 +38,7 @@ function SFX.fieldPlay(s,v,P)
end
function SFX.play(s,vol,pos,force)
if setting.sfx==0 and not force then return end
local S=SFX.list[s]--source list
local S=SFX.list[s]--Source list
if not S then return end
local n=1
while S[n]:isPlaying()do

View File

@@ -9,6 +9,6 @@ return{
aura=N("aura"),
gradient1=N("grad1"),--Horizonal red-blue gradient
gradient2=N("grad2"),--Vertical red-green gradient
rgb1=N("rgb1"),--colorful RGB
rgb2=N("rgb2"),--blue RGB
rgb1=N("rgb1"),--Colorful RGB
rgb2=N("rgb2"),--Blue RGB
}

View File

@@ -85,17 +85,17 @@ function TEXT.getText(text,x,y,font,style,spd,stop)
stop=stop,
draw=textFX[style]or assert(false,"unavailable type:"..style),
}
end--another version of TEXT()
end--Another version of TEXT()
function TEXT.show(text,x,y,font,style,spd,stop)
texts[#texts+1]={
c=0, --timer
text=text, --string
x=x or 0, --x
y=y or 0, --y
font=font or 40, --font
spd=(spd or 1)/60, --timing speed(1=last 1 sec)
stop=stop, --stop time(sustained text)
draw=textFX[style]or assert(false,"unavailable type:"..style), --draw method
c=0, --Timer
text=text, --String
x=x or 0, --X
y=y or 0, --Y
font=font or 40, --Font
spd=(spd or 1)/60, --Timing speed(1=last 1 sec)
stop=stop, --Stop time(sustained text)
draw=textFX[style]or assert(false,"unavailable type:"..style), --Draw method
}
end
function TEXT.update(list)

View File

@@ -18,8 +18,8 @@ function Tmr.load()
elseif S.phase==4 then
IMG.loadOne(S.cur)
elseif S.phase==5 then
local m=Modes[S.cur]--mode template
local M=require("modes/"..m.name)--mode file
local m=Modes[S.cur]--Mode template
local M=require("modes/"..m.name)--Mode file
Modes[m.name],Modes[S.cur]=M
for k,v in next,m do
M[k]=v
@@ -118,7 +118,7 @@ function Tmr.mode(dt)
elseif y<-1900*k then y=-1900*k
end
cam.x,cam.y=x,y
--keyboard controlling
--Keyboard controlling
cam.x1=cam.x1*.85+x*.15
cam.y1=cam.y1*.85+y*.15
@@ -227,7 +227,7 @@ function Tmr.play(dt)
if game.frame%26==0 and setting.warn then
local F=P1.field
local M=#F
local height=0--max height of row 4~7
local height=0--Max height of row 4~7
for x=4,7 do
for y=M,1,-1 do
if F[y][x]>0 then

View File

@@ -57,7 +57,7 @@ local function getVoice(str)
end
end
return L[n]
--load voice with string
--Load voice with string
end
function VOC.loadOne(_)
local N=VOC.name[_]
@@ -94,21 +94,21 @@ function VOC.update()
Q[1]:setVolume(setting.voc*.1)
Q[1]:play()
Q.s=Q[2]and 2 or 4
elseif Q.s==2 then--playing 1,ready 2
elseif Q.s==2 then--Playing 1,ready 2
if Q[1]:getDuration()-Q[1]:tell()<.08 then
Q[2]=getVoice(Q[2])
Q[2]:setVolume(setting.voc*.1)
Q[2]:play()
Q.s=3
end
elseif Q.s==3 then--playing 12 same time
elseif Q.s==3 then--Playing 12 same time
if not Q[1]:isPlaying()then
for i=1,#Q do
Q[i]=Q[i+1]
end
Q.s=Q[2]and 2 or 4
end
elseif Q.s==4 then--playing last
elseif Q.s==4 then--Playing last
if not Q[1].isPlaying(Q[1])then
Q[1]=nil
Q.s=0
@@ -124,10 +124,10 @@ function VOC.play(s,chn)
if not _ then print("no VOC called:"..s)return end
L[#L+1]=_[rnd(#_)]
L.s=1
--add to queue[chn]
--Add to queue[chn]
else
voiceQueue[VOC.getFreeChannel()]={s=1,VOC.list[s][rnd(#VOC.list[s])]}
--create new channel & play
--Create new channel & play
end
end
end

View File

@@ -8,7 +8,7 @@ local EMPTY={}
local button={
type="button",
ATV=0,--activating time(0~8)
ATV=0,--Activating time(0~8)
}
function button:reset()
self.ATV=0
@@ -59,8 +59,8 @@ end
local switch={
type="switch",
ATV=0,--activating time(0~8)
CHK=0,--check alpha(0~6)
ATV=0,--Activating time(0~8)
CHK=0,--Check alpha(0~6)
}
function switch:reset()
self.ATV=0
@@ -115,8 +115,8 @@ end
local slider={
type="slider",
ATV=0,--activating time(0~8)
pos=0,--position shown
ATV=0,--Activating time(0~8)
pos=0,--Position shown
}
function slider:reset()
self.ATV=0
@@ -178,8 +178,8 @@ function slider:getInfo()
end
local WIDGET={}
WIDGET.active=EMPTY--table, contains all active widgets
WIDGET.sel=nil--selected widget
WIDGET.active=EMPTY--Table, contains all active widgets
WIDGET.sel=nil--Selected widget
function WIDGET.set(L)
WIDGET.sel=nil
WIDGET.active=L or EMPTY
@@ -331,7 +331,7 @@ function WIDGET.keyPressed(i)
WIDGET.press()
end
elseif kb.isDown("lshift","lalt","lctrl")then
--when hold [↑], control slider with left/right
--When hold [↑], control slider with left/right
if i=="left"or i=="right"then
local W=WIDGET.sel
if W then

View File

@@ -87,7 +87,7 @@ local function VKAdisp(n) return function()return VK_org[n].ava end end
local function VKAcode(n) return function()VK_org[n].ava=not VK_org[n].ava end end
local function setLang(n) return function()LANG.set(n)setting.lang=n end end
--newXXX
--NewXXX
newText=WIDGET.newText
newImage=WIDGET.newImage
newButton=WIDGET.newButton
@@ -333,7 +333,7 @@ local Widgets={
newButton({name="spin3", x=410,y=540,w=90,h=65,color="white",font=30,code=nextDir(3)}),
newButton({name="spin4", x=550,y=540,w=90,h=65,color="white",font=30,code=nextDir(4)}),
newButton({name="spin5", x=690,y=540,w=90,h=65,color="white",font=30,code=nextDir(5)}),
--newButton({name="spin6",x=825,y=540,w=90,h=65,color="white",font=30,code=nextDir(6)}),--cannot rotate O
--newButton({name="spin6",x=825,y=540,w=90,h=65,color="white",font=30,code=nextDir(6)}),--Cannot rotate O
newButton({name="spin7", x=970,y=540,w=90,h=65,color="white",font=30,code=nextDir(7)}),
newButton({name="skinR", x=200,y=640,w=220,h=80,color="lPurple",font=35,