优化一点绘制性能
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@@ -54,11 +54,12 @@ local setFont=setFont
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local int,rnd,abs=math.floor,math.random,math.abs
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local min,sin=math.min,math.sin
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local ins,rem=table.insert,table.remove
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local SCR=SCR
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local WIDGET,SCR,SCN=WIDGET,SCR,SCN
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local xOy=SCR.xOy
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local mx,my,mouseShow=-20,-20,false
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local touching--First touching ID(userdata)
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local xOy=SCR.xOy
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joysticks={}
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local devMode
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@@ -457,16 +458,15 @@ love.draw,love.update=nil--remove default draw/update
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function love.run()
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local love=love
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local SCN,WIDGET=SCN,WIDGET
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local VOC,BG,SYSFX=VOC,BG,SYSFX
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local TASK,LOG,TEXT=TASK,LOG,TEXT
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local SETTING=SETTING
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local TIME=TIME
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local TEXTURE,TIME=TEXTURE,TIME
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local SETTING,VERSION=SETTING,VERSION
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local destroyPlayers=destroyPlayers
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local STEP,WAIT=love.timer.step,love.timer.sleep
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local FPS=love.timer.getFPS
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local MINI=love.window.isMinimized
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local FPS,MINI=love.timer.getFPS,love.window.isMinimized
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local PUMP,POLL=love.event.pump,love.event.poll
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local frameTimeList={}
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@@ -485,9 +485,9 @@ function love.run()
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return function()
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local _
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local t=TIME()
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local dt=t-lastFrame
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lastFrame=t
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local time=TIME()
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local dt=time-lastFrame
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lastFrame=time
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--EVENT
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PUMP()
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@@ -533,11 +533,11 @@ function love.run()
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--Draw cursor
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if mouseShow then
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local R=int((t+1)/2)%7+1
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local R=int((time+1)/2)%7+1
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_=minoColor[SETTING.skin[R]]
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gc_setColor(_[1],_[2],_[3],min(abs(1-t%2),.3))
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gc_setColor(_[1],_[2],_[3],min(abs(1-time%2),.3))
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_=SCS[R][0]
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gc_draw(TEXTURE.miniBlock[R],mx,my,t%3.14159265359*4,16,16,_[2]+.5,#BLOCKS[R][0]-_[1]-.5)
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gc_draw(TEXTURE.miniBlock[R],mx,my,time%3.14159265359*4,16,16,_[2]+.5,#BLOCKS[R][0]-_[1]-.5)
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gc_setColor(1,1,1)
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gc_draw(TEXTURE[ms.isDown(1)and'cursor_hold'or'cursor'],mx,my,nil,nil,nil,8,8)
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end
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@@ -594,7 +594,7 @@ function love.run()
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gc_setColor(1,1,1)
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gc_draw(TEXTURE.ws_dead,-20,20*i-20)
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elseif status=='connecting'then
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gc_setColor(1,1,1,.5+.3*sin(t*6.26))
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gc_setColor(1,1,1,.5+.3*sin(time*6.26))
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gc_draw(TEXTURE.ws_connecting,-20,20*i-20)
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elseif status=='running'then
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gc_setColor(1,1,1)
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@@ -622,10 +622,10 @@ function love.run()
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end
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--Fresh power info.
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if t-lastFreshPow>2.6 then
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if time-lastFreshPow>2.6 then
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if SETTING.powerInfo and LOADED then
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updatePowerInfo()
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lastFreshPow=t
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lastFreshPow=time
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end
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if gc.getWidth()~=SCR.w then
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love.resize(gc.getWidth(),gc.getHeight())
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