diff --git a/parts/scenes/pause.lua b/parts/scenes/pause.lua index ab34252f..cd9ebb1c 100644 --- a/parts/scenes/pause.lua +++ b/parts/scenes/pause.lua @@ -25,7 +25,7 @@ function scene.sceneInit() local P1=PLAYERS[1] local S=P1.stat - timer1=SCN.prev=='game' and 0 or 50 + timer1=(SCN.prev=='game' or SCN.prev=='depause') and 0 or 1 timer2=timer1 local frameLostRate=(S.frame/S.time/60-1)*100