diff --git a/parts/player/player.lua b/parts/player/player.lua index 7ead1e58..8c7dfea2 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -2292,6 +2292,13 @@ function Player:win(result) self.modeData.place=1 self:changeAtk() end + if result=='finish'then + for i=#PLY_ALIVE,1,-1 do + if PLY_ALIVE[i]~=self then + PLY_ALIVE[i]:lose() + end + end + end if self.type=='human'then GAME.result=result or'gamewin' SFX.play('win')