修复数据保存到统计的时机错误

This commit is contained in:
MrZ626
2021-06-06 21:13:48 +08:00
parent a9ab373f0b
commit 2e5f943b79
3 changed files with 15 additions and 10 deletions

View File

@@ -244,6 +244,8 @@ function loadGame(M,ifQuickPlay,ifNet)--Load a mode and go to game scene
end
function gameOver()--Save record
if GAME.replaying then return end
trySave()
local M=GAME.curMode
local R=M.getRank
if R then
@@ -298,6 +300,15 @@ function gameOver()--Save record
end
end
end
function trySave()
if not GAME.statSaved and PLAYERS[1]and(PLAYERS[1].frameRun>300 or GAME.result)then
GAME.statSaved=true
STAT.game=STAT.game+1
mergeStat(STAT,PLAYERS[1].stat)
STAT.todayTime=STAT.todayTime+PLAYERS[1].stat.time
FILE.save(STAT,'conf/data')
end
end
do--function freshPlayerPosition(sudden)
local posLists={
--1~5
@@ -432,11 +443,7 @@ do--function resetGameData(args)
end
function resetGameData(args,seed)
if not args then args=""end
if PLAYERS[1]and not GAME.replaying and(PLAYERS[1].frameRun>300 or GAME.result)then
mergeStat(STAT,PLAYERS[1].stat)
STAT.todayTime=STAT.todayTime+PLAYERS[1].stat.time
FILE.save(STAT,'conf/data','q')
end
trySave()
GAME.result=false
GAME.warnLVL0=0
@@ -454,6 +461,7 @@ do--function resetGameData(args)
GAME.setting=copyGameSetting()
GAME.rep={}
GAME.recording=true
GAME.statSaved=false
GAME.replaying=false
GAME.rank=0
math.randomseed(TIME())
@@ -495,7 +503,6 @@ do--function resetGameData(args)
GAME.secDangerous=false
GAME.stage=1
end
STAT.game=STAT.game+1
FREEROW.reset(30*#PLAYERS)
TASK.removeTask_code(tick_showMods)
if GAME.setting.allowMod then