diff --git a/parts/scenes/mg_jgt.lua b/parts/scenes/mg_jgt.lua index 1bbbcba0..2b3d17e1 100644 --- a/parts/scenes/mg_jgt.lua +++ b/parts/scenes/mg_jgt.lua @@ -170,13 +170,8 @@ function scene.update() end if noNewTile then fallingTimer=false - for i=1,4 do - for j=1,4 do - if board[i][j]==board[i+1][j]or board[i][j]==board[i][j+1]then - return - end - end - end + for i=1,4 do for j=1,5 do if board[i][j]==board[i+1][j]then return end end end + for i=1,5 do for j=1,4 do if board[i][j]==board[i][j+1]then return end end end state=2 SFX.play("fail") else