代码规范:把所有的tab换成空格
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@@ -1,6 +1,6 @@
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extern float w,level;
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vec4 effect(vec4 color,Image tex,vec2 tex_coords,vec2 scr_coords){
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float dx=abs(scr_coords.x/w-0.5);
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float a=(dx*2.6-.626)*level;
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return vec4(1.,0.,0.,a);
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float dx=abs(scr_coords.x/w-0.5);
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float a=(dx*2.6-.626)*level;
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return vec4(1.,0.,0.,a);
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}
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