代码规范:把所有的tab换成空格
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@@ -5,50 +5,50 @@ local scene={}
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local timer
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function scene.sceneInit()
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timer=1
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scene.widgetList.pause.x=
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SETTING.menuPos=='right'and 1195 or
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SETTING.menuPos=='middle'and 860 or
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SETTING.menuPos=='left'and 190
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timer=1
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scene.widgetList.pause.x=
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SETTING.menuPos=='right'and 1195 or
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SETTING.menuPos=='middle'and 860 or
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SETTING.menuPos=='left'and 190
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end
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function scene.keyDown(key)
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if key=="escape"then
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pauseGame()
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end
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if key=="escape"then
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pauseGame()
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end
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end
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scene.mouseDown=NULL
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scene.touchDown=NULL
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function scene.update(dt)
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timer=timer-dt*.8
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if timer<0 then
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SFX.play('click')
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SCN.swapTo('game','none')
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end
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timer=timer-dt*.8
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if timer<0 then
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SFX.play('click')
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SCN.swapTo('game','none')
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end
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end
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function scene.draw()
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--Game scene
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SCN.scenes.game.draw()
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--Game scene
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SCN.scenes.game.draw()
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--Gray screen cover
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gc.setColor(.12,.12,.12,timer*8-7)
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gc.replaceTransform(SCR.origin)
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gc.rectangle('fill',0,0,SCR.w,SCR.h)
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gc.replaceTransform(SCR.xOy)
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--Gray screen cover
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gc.setColor(.12,.12,.12,timer*8-7)
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gc.replaceTransform(SCR.origin)
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gc.rectangle('fill',0,0,SCR.w,SCR.h)
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gc.replaceTransform(SCR.xOy)
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--Counter bar
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gc.setLineWidth(2)
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gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.6)
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gc.rectangle('line',494,336,292,48,14)
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gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.75)
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gc.rectangle('fill',500,342,280*timer,36,10)
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--Counter bar
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gc.setLineWidth(2)
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gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.6)
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gc.rectangle('line',494,336,292,48,14)
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gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.75)
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gc.rectangle('fill',500,342,280*timer,36,10)
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end
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scene.widgetList={
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WIDGET.newKey{name="pause",x=0,y=45,w=60,code=pauseGame,fText=TEXTURE.game.pause},
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WIDGET.newKey{name="pause",x=0,y=45,w=60,code=pauseGame,fText=TEXTURE.game.pause},
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}
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return scene
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