代码规范:把所有的tab换成空格
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@@ -1,47 +1,47 @@
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local function tech_check_hard(P)
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local C=P.lastPiece
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if C.row>0 then
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if not(C.spin or C.pc)then
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P:lose()
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return
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end
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end
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if P.stat.atk>=100 then
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P:win('finish')
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end
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local C=P.lastPiece
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if C.row>0 then
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if not(C.spin or C.pc)then
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P:lose()
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return
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end
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end
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if P.stat.atk>=100 then
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P:win('finish')
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end
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end
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return{
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color=COLOR.dGreen,
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env={
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infHold=true,
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drop=1e99,lock=1e99,
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dropPiece=tech_check_hard,
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bg='matrix',bgm='new era',
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},
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mesDisp=function(P)
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setFont(45)
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mStr(("%.1f"):format(P.stat.atk),63,190)
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mStr(("%.2f"):format(P.stat.atk/P.stat.row),63,310)
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mText(drawableText.atk,63,243)
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mText(drawableText.eff,63,363)
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end,
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score=function(P)return{P.stat.atk<=100 and math.floor(P.stat.atk)or 100,P.stat.time}end,
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scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end,
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comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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local A=P.stat.atk
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if A>=100 then
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local T=P.stat.time
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return
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T<50 and 5 or
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T<70 and 4 or
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T<100 and 3 or
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2
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else
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return
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A>=60 and 1 or
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A>=30 and 0
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end
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end,
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color=COLOR.dGreen,
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env={
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infHold=true,
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drop=1e99,lock=1e99,
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dropPiece=tech_check_hard,
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bg='matrix',bgm='new era',
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},
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mesDisp=function(P)
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setFont(45)
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mStr(("%.1f"):format(P.stat.atk),63,190)
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mStr(("%.2f"):format(P.stat.atk/P.stat.row),63,310)
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mText(drawableText.atk,63,243)
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mText(drawableText.eff,63,363)
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end,
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score=function(P)return{P.stat.atk<=100 and math.floor(P.stat.atk)or 100,P.stat.time}end,
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scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end,
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comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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local A=P.stat.atk
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if A>=100 then
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local T=P.stat.time
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return
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T<50 and 5 or
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T<70 and 4 or
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T<100 and 3 or
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2
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else
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return
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A>=60 and 1 or
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A>=30 and 0
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end
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end,
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}
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