代码规范:把所有的tab换成空格
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@@ -1,35 +1,35 @@
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local ins,rem=table.insert,table.remove
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local baseBot={
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pushNewNext=NULL,
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updateField=NULL,
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lockWrongPlace=NULL,
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switch20G=NULL,
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revive=NULL,
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pushNewNext=NULL,
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updateField=NULL,
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lockWrongPlace=NULL,
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switch20G=NULL,
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revive=NULL,
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}
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function baseBot.update(bot)
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local P=bot.P
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local keys=bot.keys
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if P.control and P.waiting==-1 then
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bot.delay=bot.delay-1
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if not keys[1]then
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if bot.runningThread then
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pcall(bot.runningThread)
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else
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P:act_hardDrop()
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end
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elseif bot.delay<=0 then
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bot.delay=bot.delay0*.5
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P:pressKey(keys[1])P:releaseKey(keys[1])
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rem(keys,1)
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end
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end
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local P=bot.P
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local keys=bot.keys
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if P.control and P.waiting==-1 then
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bot.delay=bot.delay-1
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if not keys[1]then
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if bot.runningThread then
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pcall(bot.runningThread)
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else
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P:act_hardDrop()
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end
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elseif bot.delay<=0 then
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bot.delay=bot.delay0*.5
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P:pressKey(keys[1])P:releaseKey(keys[1])
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rem(keys,1)
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end
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end
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end
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local function _undefMethod(self,k)
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print("Undefined method: "..k)
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self[k]=NULL
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return NULL
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print("Undefined method: "..k)
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self[k]=NULL
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return NULL
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end
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local botMeta={__index=_undefMethod}
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@@ -37,75 +37,75 @@ local BOT={}
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local AISpeed={60,50,40,30,20,14,10,6,4,3}
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function BOT.template(arg)
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if arg.type=='CC'then
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if not arg.hold then arg.hold=false else arg.hold=true end
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return{
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type='CC',
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next=arg.next,
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hold=arg.hold,
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delay=AISpeed[arg.speedLV],
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["args.node"]=arg.node,
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}
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elseif arg.type=='9S'then
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return{
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type='9S',
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delay=math.floor(AISpeed[arg.speedLV]),
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hold=arg.hold,
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}
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end
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if arg.type=='CC'then
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if not arg.hold then arg.hold=false else arg.hold=true end
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return{
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type='CC',
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next=arg.next,
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hold=arg.hold,
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delay=AISpeed[arg.speedLV],
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["args.node"]=arg.node,
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}
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elseif arg.type=='9S'then
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return{
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type='9S',
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delay=math.floor(AISpeed[arg.speedLV]),
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hold=arg.hold,
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}
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end
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end
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function BOT.new(P,data)
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local bot={P=P,data=data}
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if data.type=="CC"then
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-- P:setRS('SRS')
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-- bot.keys={}
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-- bot.nexts={}
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-- bot.delay=data.delay
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-- bot.delay0=data.delay
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-- if P.gameEnv.holdCount and P.gameEnv.holdCount>1 then P:setHold(1)end
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local bot={P=P,data=data}
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if data.type=="CC"then
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-- P:setRS('SRS')
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-- bot.keys={}
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-- bot.nexts={}
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-- bot.delay=data.delay
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-- bot.delay0=data.delay
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-- if P.gameEnv.holdCount and P.gameEnv.holdCount>1 then P:setHold(1)end
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-- local cc=require"parts.bot.cc_wrapper"
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-- local opt,wei=cc.getConf()
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-- wei:fastWeights()
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-- opt:setHold(P.AIdata.hold)
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-- opt:set20G(P.AIdata._20G)
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-- opt:setBag(P.AIdata.bag=='bag')
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-- opt:setNode(P.AIdata.node)
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-- bot.ccBot=cc.new(opt,wei)
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-- local cc_lua=require"parts.bot.bot_cc"
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-- setmetatable(bot,{__index=function(self,k)
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-- if self.ccBot[k]then
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-- self.ccBot[k](self.ccBot)
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-- elseif cc_lua[k]then
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-- cc_lua[k](self)
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-- elseif baseBot[k]then
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-- baseBot[k](self)
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-- end
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-- end})
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-- local cc=require"parts.bot.cc_wrapper"
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-- local opt,wei=cc.getConf()
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-- wei:fastWeights()
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-- opt:setHold(P.AIdata.hold)
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-- opt:set20G(P.AIdata._20G)
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-- opt:setBag(P.AIdata.bag=='bag')
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-- opt:setNode(P.AIdata.node)
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-- bot.ccBot=cc.new(opt,wei)
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-- local cc_lua=require"parts.bot.bot_cc"
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-- setmetatable(bot,{__index=function(self,k)
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-- if self.ccBot[k]then
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-- self.ccBot[k](self.ccBot)
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-- elseif cc_lua[k]then
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-- cc_lua[k](self)
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-- elseif baseBot[k]then
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-- baseBot[k](self)
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-- end
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-- end})
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-- for i,B in next,P.gameEnv.nextQueue do
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-- if i<=data.next then
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-- bot:addNext(B.id)
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-- else
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-- ins(bot.nexts,B.id)
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-- end
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-- end
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-- bot.runningThread=coroutine.wrap(cc_lua.thread)
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-- bot.runningThread(bot)
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setmetatable(bot,botMeta)
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elseif data.type=="9S"or true then--9s or else
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TABLE.cover(baseBot,bot)
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TABLE.cover(require"parts.bot.bot_9s",bot)
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P:setRS('TRS')
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bot.keys={}
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bot.delay=data.delay
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bot.delay0=data.delay
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bot.runningThread=coroutine.wrap(bot.thread)
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bot.runningThread(bot)
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setmetatable(bot,botMeta)
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end
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return bot
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-- for i,B in next,P.gameEnv.nextQueue do
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-- if i<=data.next then
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-- bot:addNext(B.id)
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-- else
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-- ins(bot.nexts,B.id)
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-- end
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-- end
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-- bot.runningThread=coroutine.wrap(cc_lua.thread)
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-- bot.runningThread(bot)
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setmetatable(bot,botMeta)
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elseif data.type=="9S"or true then--9s or else
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TABLE.cover(baseBot,bot)
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TABLE.cover(require"parts.bot.bot_9s",bot)
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P:setRS('TRS')
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bot.keys={}
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bot.delay=data.delay
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bot.delay0=data.delay
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bot.runningThread=coroutine.wrap(bot.thread)
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bot.runningThread(bot)
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setmetatable(bot,botMeta)
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end
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return bot
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end
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return BOT
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