代码规范:把所有的tab换成空格
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@@ -5,21 +5,21 @@ local shader=SHADER.aura
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local t
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function back.init()
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t=math.random()*2600
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BG.resize(SCR.w,SCR.h)
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t=math.random()*2600
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BG.resize(SCR.w,SCR.h)
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end
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function back.resize(_,h)
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shader:send('w',SCR.W)
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shader:send('h',h*SCR.dpi)
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shader:send('w',SCR.W)
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shader:send('h',h*SCR.dpi)
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end
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function back.update(dt)
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t=t+dt
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t=t+dt
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end
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function back.draw()
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gc.clear(.08,.08,.084)
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shader:send('t',t)
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gc.setShader(shader)
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gc.rectangle('fill',0,0,SCR.w,SCR.h)
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gc.setShader()
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gc.clear(.08,.08,.084)
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shader:send('t',t)
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gc.setShader(shader)
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gc.rectangle('fill',0,0,SCR.w,SCR.h)
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gc.setShader()
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end
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return back
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