修改scene模块,支持在切换场景的时候传参了
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@@ -17,15 +17,15 @@ local rank--Current rank
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local trophy--Current trophy
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local trophyColor--Current trophy color
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function scene.sceneInit(org)
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function scene.sceneInit()
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page=0
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if org:find("setting")then
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if SCN.prev:find("setting")then
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TEXT.show(text.needRestart,640,410,50,'fly',.6)
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end
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local P1=PLAYERS[1]
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local S=P1.stat
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timer1=org=='game'and 0 or 50
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timer1=SCN.prev=='game'and 0 or 50
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timer2=timer1
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local frameLostRate=(S.frame/S.time/60-1)*100
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