Fix Classic Lunatic level curve (#870)

now it starts at 100 lines instead of 10. I have no idea why I did it like that back then...
This commit is contained in:
NOT_A_ROBOT
2023-03-19 16:54:23 +07:00
committed by GitHub
parent 1b54dd3b90
commit 2478df1242

View File

@@ -62,9 +62,9 @@ return {
local D=P.modeData
D.drought=P.lastPiece.id==7 and 0 or D.drought+1
if P.stat.row>=D.target then
-- if D.target>=200 then
if D.target>=100 then
D.lvl=D.lvl+1
-- end
end
local dropSpd=GetGravity(D.lvl)
if dropSpd~=P.gameEnv.drop then
P.gameEnv.drop,P.gameEnv.lock=dropSpd,dropSpd