对战传输的玩家配置信息格式简化和修复一个问题(未使用所以从未触发)

This commit is contained in:
MrZ626
2021-04-10 22:24:12 +08:00
parent 7da178c5ec
commit 23bb6ac486
4 changed files with 14 additions and 16 deletions

View File

@@ -346,7 +346,7 @@ function NET.updateWS_play()
username=p.username,
sid=p.sid,
ready=p.ready,
conf=p.config,
config=p.config,
})
end
end
@@ -359,7 +359,7 @@ function NET.updateWS_play()
username=d.username,
sid=d.sid,
ready=d.ready,
conf=d.config,
config=d.config,
})
SCN.socketRead("Join",res.data)
end
@@ -395,7 +395,7 @@ function NET.updateWS_play()
if tostring(USER.uid)~=d.uid then
for i=1,#PLY_NET do
if PLY_NET[i].uid==d.uid then
PLY_NET[i].conf=d.config
PLY_NET[i].config=d.config
PLY_NET[i].p:setConf(d.config)
return
end