整理代码
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@@ -1,13 +1,8 @@
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local scene={}
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local scene={}
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local inited
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function scene.sceneInit()
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function scene.sceneInit()
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BG.set("cubes")
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BG.set("cubes")
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if not inited then
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WIDGET.active.texts:setTexts(require"parts.updateLog")
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inited=true
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WIDGET.active.texts:setTexts(require"parts.updateLog")
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end
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if newVersionLaunch then
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if newVersionLaunch then
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newVersionLaunch=false
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newVersionLaunch=false
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end
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end
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