词典交互和代码逻辑优化

框架跟进
This commit is contained in:
MrZ_26
2023-08-03 13:46:27 +08:00
parent 0ae9cbcdaa
commit 20b74ea78a
5 changed files with 129 additions and 294 deletions

View File

@@ -1,7 +1,6 @@
local gc=love.graphics
local int,abs=math.floor,math.abs
local min,sin=math.min,math.sin
local ins=table.insert
local find=string.find
@@ -15,14 +14,8 @@ local searchWait-- Searching animation timer
local lastSearch-- Last searched string
local lastSelected -- Last selected item
local justSearched -- Just searched or not?
local currentFontSize=25 -- Current font size, default: 25
local showingHelp=false -- Help is triggered or not
local zoomWait=0 -- The last time zoom is triggered
local lastScrollPos
local lastMouseX,lastMouseY,lastTouchX,lastTouchY
local typeColor={
help=COLOR.Y,
@@ -58,32 +51,23 @@ local function _scanDict(D)
end
local function _getList() return result[1] and result or dict end
-- Drawing objects
local infoBox =WIDGET.newTextBox {name='infoBox',x=320,y=180,w=862,h=526,font=25,fix=true}
local inputBox=WIDGET.newInputBox{name='input', x=20, y=110,w=762,h=60, font=40,limit=32}
local listBox =WIDGET.newListBox {name='listBox',x=20, y=180,w=280,h=526,font=30,lineH=35,drawF=function(item,id,ifSel)
-- Draw list box
-- Background
-- Background
if ifSel then
gc.setColor(1,1,1,.4)
gc.rectangle('fill',0,0,280,35)
end
-- Name & color
local item=_getList()[id]
-- Name & color
GC.shadedPrint(item.title,10,-3,'left',1,COLOR.D,typeColor[item.type])
-- Draw list box /
end}
-- Drawing object /
-- Necessary local functions
-- Clear the result
local function _clearResult()
TABLE.cut(result)
listBox.selected=1
justSearched=true
searchWait,lastSearch=0,false
scene.widgetList.copy.hide=false
end
@@ -102,17 +86,16 @@ local function _search()
end
end
listBox:setList(_getList())
if #result>0 then SFX.play('reach') end
justSearched=true
lastSearch=input
end
-- Jump over n items
local function _jumpover(key,n)
n=n or 1
if key=='left' or key=='pageup' then
for _=1,n do scene.widgetList.listBox:arrowKey('up') end
else for _=1,n do scene.widgetList.listBox:arrowKey('down') end end
local dir=(key=='left' or key=='pageup') and 'up' or 'down'
for _=1,n or 1 do scene.widgetList.listBox:arrowKey(dir) end
end
-- Copy the content
@@ -128,17 +111,16 @@ end
local function _updateInfoBox(c)
local _t,t
if c==nil then
if showingHelp then
if listBox.selected==0 then
if text.dict.helpText then
t,_t=text.dict.helpText:repD(
CHAR.key.up, CHAR.key.down, CHAR.key.left, CHAR.key.right,
CHAR.controller.dpadU,CHAR.controller.dpadD,CHAR.controller.dpadL,CHAR.controller.dpadR,
CHAR.controller.xboxX,CHAR.controller.xboxY,CHAR.controller.xboxA,CHAR.controller.xboxB,
CHAR.icon.help,CHAR.icon.copy, CHAR.icon.globe,
CHAR.icon.toUp,CHAR.icon.toDown,CHAR.key.winMenu
),true
else _t,t=true,{
_t,t=true,text.dict.helpText:repD(
CHAR.key.up,CHAR.key.down,CHAR.key.left,CHAR.key.right,
CHAR.controller.dpadU,CHAR.controller.dpadD,CHAR.controller.dpadL,CHAR.controller.dpadR,
CHAR.controller.xboxX,CHAR.controller.xboxY,CHAR.controller.xboxA,CHAR.controller.xboxB,
CHAR.icon.help,CHAR.icon.copy,CHAR.icon.globe,CHAR.key.winMenu
)
else
_t,t=true,{
"OUCH! I can't seem to find any translated Help text anywhere.",
"\nI guess you'll have to switch to English and try again to read it instead!",
"\n\nOn another note, you could make an issue on GitHub or send this to Techmino's Discord server.",
@@ -146,7 +128,9 @@ local function _updateInfoBox(c)
"\n\nOh, and it would be nice if you could let us know about it or you can fix it by yourself!",
"\n\n-- Sea, the one who rewrote the Zictionary scene and left this message just in case."
} end
else _t,t=pcall(function() return _getList()[listBox.selected].content end) end
else
_t,t=pcall(function() return _getList()[listBox.selected].content end)
end
if _t then c=t else c={""} end
_t,t=nil,nil
end
@@ -154,19 +138,7 @@ local function _updateInfoBox(c)
infoBox:setTexts(c)
end
-- Show Help or not
local function _toggleHelp()
local listBox = scene.widgetList.listBox
showingHelp = not showingHelp
if not showingHelp then
listBox.selected=lastSelected
scene.widgetList.copy.hide=false
end
_updateInfoBox()
end
-- Zoom and reset zoom
local function _openZoom() zoomWait=2 end
local function _resetZoom()
currentFontSize,infoBox.font=25,25
infoBox.lineH,infoBox.capacity=35,math.ceil((infoBox.h-10)/35)
@@ -180,43 +152,10 @@ local function _setZoom(z)
infoBox.lineH=currentFontSize*7/5 -- Recalculate the line's height
infoBox.capacity=math.ceil((infoBox.h-10)/infoBox.lineH)
_updateInfoBox()
_openZoom()
MES.new("check",text.dict.sizeChanged:repD(currentFontSize),1.26)
end
end
-- Checking if waiting countdown reach 0 to run the function.
--
-- currentCountdown: the variable that tracking waiting time
-- timeEndF: run this function if the time reach 0
-- nTimeEndF: run this function if the time has not reached 0
--
-- NOTE: This function will return the modified value of currentcountdown
local function _waitingfor(currentcountdown, timeEndF, nTimeEndF)
currentcountdown = currentcountdown or 0
timeEndF = timeEndF or function() end
nTimeEndF= nTimeEndF or function() end
if currentcountdown>0 then
currentcountdown=currentcountdown-love.timer.getDelta()
if currentcountdown<=0 then timeEndF() else nTimeEndF() end
end
return currentcountdown
end
local function fixScrollingByTouch(x,y,lastX,lastY)
if WIDGET.isFocus(listBox) then
if abs(lastScrollPos-listBox.scrollPos)>26 then
lastScrollPos=listBox.scrollPos
listBox.selected=lastSelected
else
lastSelected=listBox.selected
scene.widgetList.copy.hide=false
_updateInfoBox()
end
end
end
-- Reset everything when opening Zictionary
function scene.enter()
dict=require("parts.language.dict_"..(SETTING.locale:find'zh' and 'zh' or SETTING.locale:find'ja' and 'ja' or SETTING.locale:find'vi' and 'vi' or 'en'))
@@ -225,13 +164,10 @@ function scene.enter()
inputBox:clear()
result={}
if showingHelp then _toggleHelp() end
searchWait=0
lastSelected=0
listBox.selected=1
listBox.scrollPos=0
lastScrollPos=0
lastSearch=false
if not MOBILE then WIDGET.focus(inputBox) end
@@ -244,52 +180,42 @@ end
function scene.keyDown(key)
-- Switching selected items
if key=='up' or key=='down' then
if not showingHelp then
if love.mouse.isDown(2,3) then
listBox:arrowKey(key)
return
elseif WIDGET.isFocus(listBox) then
listBox:scroll(key=='up' and -1 or 1)
lastScrollPos=listBox.scrollPos
return
end
listBox:scroll(key=='up' and -1 or 1)
elseif (key=='left' or key=='pageup' or key=='right' or key=='pagedown') then
_jumpover(key,love.keyboard.isDown('lctrl','rctrl','lalt','ralt','lshift','rshift') and 12)
elseif key=='cC' or key=='c' and love.keyboard.isDown('lctrl','rctrl') then
if listBox.selected>0 then
_copy()
end
infoBox:scroll(key=='up' and -3 or 3)
elseif (key=='left' or key=='pageup' or key=='right' or key=='pagedown')
then
if love.keyboard.isDown('lctrl','rctrl','lalt','ralt','lshift','rshift')
then _jumpover(key,12)
else _jumpover(key,1)
end
elseif key=='-' or key=='=' then
_setZoom((key=='-' or key=='kp-') and -5 or 5)
elseif key=='0' then
_resetZoom()
-- Copy & Zoom
elseif key=='cC' then _copy()
elseif love.keyboard.isDown('lctrl','rctrl') then
if key == 'c' and not showingHelp then _copy() return
elseif love.keyboard.isDown('-','=','kp-','kp+') then _setZoom((key=='-' or key=='kp-') and -5 or 5)
elseif love.keyboard.isDown('0','kp0') then _resetZoom() end
-- Clear search input, open URL
elseif key=='application' and not showingHelp then
elseif key=='application' and listBox.selected>=0 then
local url=_getList()[listBox.selected].url
if url then love.system.openURL(url) end
elseif key=='delete' and not showingHelp then
elseif key=='delete' then
if inputBox:hasText() then
_clearResult()
inputBox:clear()
SFX.play('hold')
_updateInfoBox()
end
-- Get out of Zictionary
elseif key=='escape' then
if inputBox:hasText() then scene.keyDown('delete')
elseif showingHelp then _toggleHelp()
else SCN.back()
if inputBox:hasText() then
scene.keyDown('delete')
else
SCN.back()
end
-- Calling Help
elseif key=='f1' then _toggleHelp()
-- Focus on the search box
elseif key=='f1' then
listBox.selected=0
inputBox:clear()
searchWait=0
_updateInfoBox()
else
if not WIDGET.isFocus(inputBox) then WIDGET.focus(inputBox) end
return true
@@ -299,105 +225,61 @@ end
function scene.gamepadDown(key)
local Joystick=love.joystick.getJoysticks()[love.joystick.getJoystickCount()]
-- Scrolling text & zooming
if (key=='dpup' or key=='dpdown') then
if Joystick:isGamepadDown('a')
then _setZoom(key=='dpup' and 5 or -5)
else infoBox:scroll(key=='dpup' and -3 or 3)
if key=='dpup' or key=='dpdown' then
if Joystick:isGamepadDown('a') then
_setZoom(key=='dpup' and 5 or -5)
else
infoBox:scroll(key=='dpup' and -3 or 3)
end
-- Switching selected items
elseif key=='dpleft' or key=='dpright' then
_jumpover(key:gsub('dp',''),Joystick:isGamepadDown('a') and 12 or 1)
-- Activate help
elseif key=='y' then _toggleHelp()
-- Exit
elseif key=='back' then SCN.back()
_jumpover(key:gsub('dp',''),Joystick:isGamepadDown('a') and 12)
elseif key=='y' then
listBox.selected=0
inputBox:clear()
searchWait=0
_updateInfoBox()
elseif key=='back' then
SCN.back()
end
end
function scene.mouseDown(mx,my)
lastMouseX,lastMouseY=mx,my
end
function scene.touchDown(mx,my)
lastTouchX,lastTouchY=mx,my
end
-- Check if left mouse key is released
function scene.mouseUp(mx,my)
fixScrollingByTouch(mx,my,lastMouseX,lastMouseY)
end
function scene.touchUp(mx,my)
fixScrollingByTouch(mx,my,lastTouchX,lastTouchY)
end
function scene.update(dt)
-- It's time to search?
local input=inputBox:getText()
if input~=lastTickInput then
if #input==0 then
_clearResult()
listBox:setList(_getList())
else
searchWait=.8
end
lastTickInput=input
end
searchWait=_waitingfor(
searchWait,
function() if #input>0 and input~=lastSearch then _search() end end
)
-- It's time to swap zoom buttons?
zoomWait=_waitingfor(
zoomWait,
function()
scene.widgetList.openzoom .hide=false
scene.widgetList.resetzoom.hide=false
scene.widgetList.zoomin .hide=true
scene.widgetList.zoomout .hide=true
end,
function()
scene.widgetList.openzoom .hide=true
scene.widgetList.resetzoom.hide=true
scene.widgetList.zoomin .hide=false
scene.widgetList.zoomout .hide=false
if searchWait>0 then
searchWait=searchWait-dt
if searchWait<=0 and #input>0 and input~=lastSearch then
_search()
end
)
end
end
local function listStencil()
GC.rectangle('fill',20,180,280,526)
end
function scene.draw()
-- Order: list, info, keys
-- Draw background
gc.setColor(COLOR.dX)
gc.rectangle('fill',1194,180,80,526,5) -- keys
-- Draw outline
gc.setLineWidth(2)
gc.setColor(COLOR.Z)
gc.rectangle('line',1194,180,80,526,5) -- keys
-- Draw key seperating outline
gc.rectangle('line',1194,260,80,1,0) -- A | B
gc.rectangle('line',1194,410,80,1,0) -- B | C
gc.rectangle('line',1194,560,80,1,0) -- C | D
local list=_getList()
setFont(30)
-- Showing Help?
if showingHelp then
listBox.selected=0
scene.widgetList.copy.hide,scene.widgetList.link.hide=true,true
-- If not then, check the selected item if it is changed or not?
-- If yes, update lastSelected then update the textbox!
elseif justSearched then
listBox:setList(_getList())
_updateInfoBox()
justSearched=false
elseif lastSelected~=listBox.selected and not love.mouse.isDown(1) then
if lastSelected~=listBox.selected then
_updateInfoBox()
lastSelected=listBox.selected
scene.widgetList.copy.hide=false
end
end
function scene.draw()
-- Order: list, info, keys
-- Draw background
gc.setColor(COLOR.dX)
gc.rectangle('fill',1194,340,80,366,5)
-- Draw outline
gc.setLineWidth(2)
gc.setColor(COLOR.Z)
gc.rectangle('line',1194,340,80,366,5)
gc.line(1194,560,1274,560)
setFont(30)
if searchWait>0 then
local r=TIME()*2
@@ -413,22 +295,14 @@ scene.widgetList={
listBox,
inputBox,
infoBox,
WIDGET.newKey {name='link', x=1234,y=600,w=60,font=45,fText=CHAR.icon.globe, code=pressKey'application',hideF=function() return not ((not (showingHelp or listBox.selected==0)) and _getList()[listBox.selected].url) end},
WIDGET.newKey {name='copy', x=1234,y=670,w=60,font=40,fText=CHAR.icon.copy, code=pressKey'cC'},
WIDGET.newKey {name='link', x=1234,y=600,w=60,font=45,fText=CHAR.icon.globe, code=pressKey'application',hideF=function() return not (listBox.selected>0 and _getList()[listBox.selected].url) end},
WIDGET.newKey {name='copy', x=1234,y=670,w=60,font=40,fText=CHAR.icon.copy, code=pressKey'cC',hideF=function() return not (listBox.selected>0) end},
WIDGET.newKey {name='openzoom', x=1234,y=300,w=60,font=30,fText="aA", code=function() _openZoom() end,hide=false},
WIDGET.newKey {name='resetzoom',x=1234,y=370,w=60,font=25,fText="100%", code=function() _resetZoom() end,hide=false},
WIDGET.newKey {name='zoomin', x=1234,y=300,w=60,font=40,fText="A", code=function() _setZoom(5) end,hide=true},
WIDGET.newKey {name='zoomout', x=1234,y=370,w=60,font=40,fText="a", code=function() _setZoom(-5) end,hide=true},
WIDGET.newKey {name='zoomin', x=1234,y=380,w=60,font=40,fText="A", code=function() _setZoom(5) end},
WIDGET.newKey {name='zoomout', x=1234,y=450,w=60,font=40,fText="a", code=function() _setZoom(-5) end},
WIDGET.newKey {name='resetzoom',x=1234,y=520,w=60,font=25,fText="100%", code=function() _resetZoom() end},
WIDGET.newKey {name='pageup', x=1234,y=450,w=60,font=40,fText=CHAR.icon.toUp, hideF=function() return love.mouse.isDown(2,3) or showingHelp end,code=function() _jumpover('left') end},
WIDGET.newKey {name='pagedown', x=1234,y=520,w=60,font=40,fText=CHAR.icon.toDown,hideF=function() return love.mouse.isDown(2,3) or showingHelp end,code=function() _jumpover('right') end},
WIDGET.newKey {name='pageup1', x=1234,y=450,w=60,font=40,fText=CHAR.key.up, hideF=function() return not love.mouse.isDown(2,3) or showingHelp end,color="A"},
WIDGET.newKey {name='pagedown1',x=1234,y=520,w=60,font=40,fText=CHAR.key.down, hideF=function() return not love.mouse.isDown(2,3) or showingHelp end,color="A"},
WIDGET.newKey {name='help0', x=1234,y=220,w=60,font=40,fText=CHAR.icon.help, code=pressKey'f1',hideF=function() return showingHelp end},
WIDGET.newKey {name='help1', x=1234,y=220,w=60,font=40,fText=CHAR.icon.help, code=pressKey'f1',hideF=function() return not showingHelp end,color='lF'},
WIDGET.newKey {name='help', x=1234,y=220,w=60,font=40,fText=CHAR.icon.help, code=pressKey'f1'},
WIDGET.newButton{name='back', x=1165,y=60, w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
WIDGET.newText {name='buttontip',x=1274,y=110,w=762,h=60,font=40,align='R',fText=CHAR.controller.xboxY.."/[F1]: "..CHAR.icon.help}