修复即使有noMod也会显示开了什么mod,模式属性noMod改名allowMod

This commit is contained in:
MrZ626
2021-04-24 17:25:43 +08:00
parent e242a89a4b
commit 20a8470b3c
5 changed files with 8 additions and 6 deletions

View File

@@ -58,5 +58,5 @@ return{
mindas=0,minarr=0,minsdarr=0,
bg="none",bgm="race",
noMod=false,
allowMod=true,
}

View File

@@ -229,7 +229,7 @@ local function loadGameEnv(P)--Load gameEnv
ENV[k]=TABLE.copy(v)
end
end
if not ENV.noMod then
if ENV.allowMod then
for _,M in next,GAME.mod do
M.func(P,M.list and M.list[M.sel])
end
@@ -346,7 +346,7 @@ local DemoEnv={
wait=10,fall=20,
highCam=false,
life=1e99,
noMod=true,
allowMod=false,
fine=false,
}
function PLY.newDemoPlayer(id)