修复即使有noMod也会显示开了什么mod,模式属性noMod改名allowMod
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@@ -401,7 +401,9 @@ do--function resetGameData(args)
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STAT.game=STAT.game+1
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FREEROW.reset(30*#PLAYERS)
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TASK.removeTask_code(tick_showMods)
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TASK.new(tick_showMods)
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if GAME.setting.allowMod then
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TASK.new(tick_showMods)
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end
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SFX.play("ready")
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collectgarbage()
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end
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