修正玩家showText的字号并不需要跟随玩家尺寸变化

This commit is contained in:
MrZ626
2021-05-01 20:11:46 +08:00
parent 5aa483b445
commit 1fae1c9ba6

View File

@@ -13,11 +13,11 @@ local kickList=require"parts.kickList"
--------------------------<FX>-------------------------- --------------------------<FX>--------------------------
function Player:showText(text,dx,dy,font,style,spd,stop) function Player:showText(text,dx,dy,font,style,spd,stop)
if self.gameEnv.text then if self.gameEnv.text then
ins(self.bonus,TEXT.getText(text,150+dx,300+dy,font*self.size,style,spd,stop)) ins(self.bonus,TEXT.getText(text,150+dx,300+dy,font,style,spd,stop))
end end
end end
function Player:showTextF(text,dx,dy,font,style,spd,stop) function Player:showTextF(text,dx,dy,font,style,spd,stop)
ins(self.bonus,TEXT.getText(text,150+dx,300+dy,font*self.size,style,spd,stop)) ins(self.bonus,TEXT.getText(text,150+dx,300+dy,font,style,spd,stop))
end end
function Player:createLockFX() function Player:createLockFX()
local CB=self.cur.bk local CB=self.cur.bk