场地晃动加入旋转分量
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@@ -89,7 +89,11 @@ local function newEmptyPlayer(id,mini)
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end
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P.update=PLY.update.alive
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P.fieldOff={x=0,y=0,vx=0,vy=0}--For shake FX
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P.fieldOff={--Shake FX
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x=0,y=0,
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vx=0,vy=0,
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a=0,va=0,
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}
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P.x,P.y,P.size=0,0,1
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P.frameColor=0
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