场地晃动加入旋转分量
This commit is contained in:
@@ -50,19 +50,22 @@ return{
|
||||
end
|
||||
end,
|
||||
mesDisp=function(P)
|
||||
local dx,dy=P.fieldOff.x,P.fieldOff.y
|
||||
setFont(55)
|
||||
mStr(P.stat.row,69,225)
|
||||
mText(drawableText.line,69,290)
|
||||
gc.push("transform")
|
||||
PLY.draw.applyFieldxOy(P)
|
||||
PLY.draw.applyFieldOffset(P)
|
||||
if P.modeData.showMark==0 then
|
||||
local mark=TEXTURE.puzzleMark
|
||||
local F=FIELD[P.modeData.finished+1]
|
||||
for y=1,20 do for x=1,10 do
|
||||
local T=F[y][x]
|
||||
if T~=0 then
|
||||
gc.draw(mark[T],150+30*x-30+dx,600-30*y+dy)
|
||||
gc.draw(mark[T],150+30*x-30,600-30*y)
|
||||
end
|
||||
end end
|
||||
end
|
||||
gc.pop()
|
||||
end,
|
||||
}
|
||||
Reference in New Issue
Block a user