diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index e204985b..de81d635 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -475,8 +475,9 @@ function loadGame(M,ifQuickPlay)--Load a mode and go to game scene end function initPlayerPosition()--Set initial position for every player local L=PLAYERS.alive + local y=#L<=5 and 360 or -62 for i=1,#L do - L[i]:setPosition(640,-62,0) + L[i]:setPosition(640,y,0) end resetPlayerPosition() end diff --git a/parts/player/player.lua b/parts/player/player.lua index d4ca6a2d..e7b1a62f 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -159,7 +159,7 @@ local function task_movePosition(P,x,y,size) P:setPosition(x,y,size) return true else - d=max(.08-lg(d)*.02,.016) + d=max(.085-lg(d)*.02,.03) x1=x1+(x-x1)*d y1=y1+(y-y1)*d size1=size1+(size-size1)*d